Gwaja
King
To Turn 61 @ 1560 BC:
I thought this was a good stopping point, so I will wait for some feedback now.
Spoiler :
I moved the scout 1E and then 1NE to find nothing of interest to entice me to move my settler, so I settled in place:
Since this is Immortal, as well as the fact that we are playing on a water map, I was thinking that the Great Lighthouse would be gone much faster than I am used to. Since we already got 2 clams to work with for food, which also gives us 3 commerce for working them as well, I wasn't desperate to improve the corn. So I started with a workboat first, and went for Mining → Bronze Working path first.
Within the first 10 turns (By 3600 BC), Hinduism and Christianity were founded in the distant land.
My scout initially started exploring east, only to see jungle creeping on us. So, I decided to have him explore to our west, and on Turn 11, I met my 1st neighbor:
Hannibal on a water map. Fantastic! ^_^ This landmass is a very snaky one, and yet he is sharing the same continent as me. If he is close enough, it would be nice to take him out. He came from the southwest, so that's probably where he is.
And a couple of turns later, I ran into another leader, the founder of Christianity:
I am running into Justinian quite a lot in my games now. He came from the east beyond the jungle. So now I know I share this snaky continent with at least 2 AI now.
On Turn 23 @ 3080 BC, I finished Bronze Working. I switched to Slavery right away, and started on Sailing. The 2nd workboat was also finished in Nidaros as well. Time to crank out a worker.
Nothing much happened for the next 10 turns. The scout kept exploring the snaky continent to the west. No copper in site yet. On Turn 32 @ 2720 BC, I finished Sailing. I set my research to Masonry right away. No time to take any chances. I want that Great Lighthouse!
Nidaros also finished the 1st worker. Time to let the capital grow a bit and crank out a warrior.
When I got the 1st warrior built, I decided to go straight for Trading Post. I opted to chop out each grassland hill forest to within 1 turn of chop, then had the worker start mining the hill. Not sure if this method is optimal or not. I've always just chopped out the tile first then started on improvements.
As I was exploring further west, I ran into a scout from another civilization, most likely further west:
You've seriously got to do something about that hair of yours, Mao! He is probably even further away than Hannibal, most likely west of the Carthaginians. So now I know I've got 3 AI on this same snaky continent. Could there be even more?
On Turn 39 @ 2440 BC, I finished Masonry. As soon as Nidaros finishes the Trading Post, it can start on the Great Lighthouse. But that Trading Post was still about 9 turns away from completion. It looks like I will have to whip it out with as much hammer overflow as I can get. In the meantime, Agriculture was selected next.
A couple of turns later, I did just that... whipped out 2 citizens in Nidaros for 27 hammer overflow which I will apply to the Great Lighthouse. Also, the worker that was working on the grassland forest hill finished mining the tile, effectively adding 20 additional hammers to the overflow. So that made Nidaros get a pretty good headstart on the Great Lighthouse.
On Turn 45 @ 2200 BC, Agriculture was done, and Animal Husbandry was selected. I spotted a source of copper, but it was just right next to Hannibal's cultural borders. Maybe I will get lucky and pop a horse near me?
Next screen shot: I am not sure if I am doing this correctly, but I wanted to show it so others can tell me if I am doing things right. Here I am building a galley in Nidaros, not because I really need it now necessarily, but it just happens to be the best thing I can whip out for some more overflow into the Great Lighthouse. The galley is at 18/50 hammers currently. If I wait one more turn, the whip will end up becoming a 1-pop whip. 19/50 is probably the sweetest spot, but this will do. It will get me 28 hammer overflow into the Great Lighthouse, and along with another forest hill that is about to be chopped, it should give me a nice hammer boost.
On the following turn:
Currently sitting at 52/200 for the Great Lighthouse with 29 hammer overflow from the whip and 20 hammers from chopping. Next turn, it should be halfway done. ^_^
On Turn 52 @ 1920 BC, I finished Animal Husbandry. Now where is that horse?
Right next to the capital! ^_^ This is a pleasant news indeed. I was worried a bit that I might just have to research Archery, but it might not be necessary after all. In the meantime, next reseearch was set to Writing. Gotta get those open borders and get a library up soon.
Another whip happy with another galley. Am I overdoing this?
Next turn, with the whip overflow and the forest chop done at the start of this turn:
Now I did not chop out the forest the turn I whipped because that would essentially lose me a few hammers due to the limit on hammer overflow. Galleys cost 50 hammers each, so the max hammers I can get from overflow is 50 hammers correct? If I chopped the turn I whipped, it would have been slightly over 50, effectively wasting the hammers. I think I get gold on a 1:1 ratio for lost hammer overflow, but I wasn't sure about that, so I took the safer approach.
2 galleys may be an overkill, but perhaps this can help me safely navigate the waters and reveal the coastline that can get me some nice trade routes with AI cities.
Also on this turn, the Great Wall was built in the distant land.
The next turn, Turn 57 @ 1720 BC, Judaism was founded in the distant land.
Nidaros, 2 turns from Great Ligthouse. Starving temporarily for 2 turns to get it completed just as I lose 1 citizen anger from whipping:
And finally on Turn 61 @ 1560 BC, I finished the Great Lighthouse:
I am trying to see if there is a better way of getting this wonder up as quickly as possible, the most efficient way. I whipped out a couple of galleys in the process, because that was the only thing I can see that would be the most efficient in terms of getting maximum hammer overflow. Whipping out workers or a settler would be nice, but they cost more, and your city doesn't grow while building them which is a problem. I don't have Pottery either because I beelined for the Great Lighthouse, so that was out of the question.
I am a bit worried though, because I am still stuck with only 1 city, 1 warrior, 1 scout, and 1 worker. This will have to change very fast.
Nidaros upon completition of the Great Lighthouse:
I have room to grow for 1 more population for now, so warrior seems best. Horse is yet to be hooked up yet, which is pretty bad. But it is being hooked up right now, and soon the corn will be hooked up as well. After the warrior, most likely a settler will be chosen for the 2nd city.
World Map: I found Hannibal and Mao, but I can't yet explore their lands because none of us have Writing yet, which is a bit surprising. I am 3 turns away from it though. Once I get it, I will start mapping out AI cities with my galleys and open up the trade routes. Also, it is interesting to note that due to not having Open Borders with me, Justinian has yet to meet the other 2 AI, and vice versa.
First 3 religions have already been founded, and only 1 of them seem to have been founded by our neighbors, Justinian, unless he founded another one. It is impossible to found all 3 since you can't reasonably get Meditation AND Polytheism before everyone else though.
As for wonders, only 2 have been built so far: My Great Lighthouse and the Great Wall, built by apparently Justinian in his capital.
As for research path? Most likely Aesthetics I think. It is probably too late to go for the Oracle, even though we are playing an archipelago map, correct? It would be nice to get Metal Casting from it and build the Colossus to make the coastal tiles even more useful. But I am not Industrious, and I have no copper and no marble nearby, which makes it a big gamble. Probably not worth it, but I may want to try for it just for the heck of it? ^_^ Yes, I am greedy!
Spoiler :

Since this is Immortal, as well as the fact that we are playing on a water map, I was thinking that the Great Lighthouse would be gone much faster than I am used to. Since we already got 2 clams to work with for food, which also gives us 3 commerce for working them as well, I wasn't desperate to improve the corn. So I started with a workboat first, and went for Mining → Bronze Working path first.
Within the first 10 turns (By 3600 BC), Hinduism and Christianity were founded in the distant land.
My scout initially started exploring east, only to see jungle creeping on us. So, I decided to have him explore to our west, and on Turn 11, I met my 1st neighbor:
Spoiler :

Hannibal on a water map. Fantastic! ^_^ This landmass is a very snaky one, and yet he is sharing the same continent as me. If he is close enough, it would be nice to take him out. He came from the southwest, so that's probably where he is.
And a couple of turns later, I ran into another leader, the founder of Christianity:
Spoiler :

I am running into Justinian quite a lot in my games now. He came from the east beyond the jungle. So now I know I share this snaky continent with at least 2 AI now.
On Turn 23 @ 3080 BC, I finished Bronze Working. I switched to Slavery right away, and started on Sailing. The 2nd workboat was also finished in Nidaros as well. Time to crank out a worker.
Nothing much happened for the next 10 turns. The scout kept exploring the snaky continent to the west. No copper in site yet. On Turn 32 @ 2720 BC, I finished Sailing. I set my research to Masonry right away. No time to take any chances. I want that Great Lighthouse!
Nidaros also finished the 1st worker. Time to let the capital grow a bit and crank out a warrior.
When I got the 1st warrior built, I decided to go straight for Trading Post. I opted to chop out each grassland hill forest to within 1 turn of chop, then had the worker start mining the hill. Not sure if this method is optimal or not. I've always just chopped out the tile first then started on improvements.
As I was exploring further west, I ran into a scout from another civilization, most likely further west:
Spoiler :

You've seriously got to do something about that hair of yours, Mao! He is probably even further away than Hannibal, most likely west of the Carthaginians. So now I know I've got 3 AI on this same snaky continent. Could there be even more?
On Turn 39 @ 2440 BC, I finished Masonry. As soon as Nidaros finishes the Trading Post, it can start on the Great Lighthouse. But that Trading Post was still about 9 turns away from completion. It looks like I will have to whip it out with as much hammer overflow as I can get. In the meantime, Agriculture was selected next.
A couple of turns later, I did just that... whipped out 2 citizens in Nidaros for 27 hammer overflow which I will apply to the Great Lighthouse. Also, the worker that was working on the grassland forest hill finished mining the tile, effectively adding 20 additional hammers to the overflow. So that made Nidaros get a pretty good headstart on the Great Lighthouse.
Spoiler :

On Turn 45 @ 2200 BC, Agriculture was done, and Animal Husbandry was selected. I spotted a source of copper, but it was just right next to Hannibal's cultural borders. Maybe I will get lucky and pop a horse near me?
Next screen shot: I am not sure if I am doing this correctly, but I wanted to show it so others can tell me if I am doing things right. Here I am building a galley in Nidaros, not because I really need it now necessarily, but it just happens to be the best thing I can whip out for some more overflow into the Great Lighthouse. The galley is at 18/50 hammers currently. If I wait one more turn, the whip will end up becoming a 1-pop whip. 19/50 is probably the sweetest spot, but this will do. It will get me 28 hammer overflow into the Great Lighthouse, and along with another forest hill that is about to be chopped, it should give me a nice hammer boost.
Spoiler :

On the following turn:
Spoiler :

Currently sitting at 52/200 for the Great Lighthouse with 29 hammer overflow from the whip and 20 hammers from chopping. Next turn, it should be halfway done. ^_^
On Turn 52 @ 1920 BC, I finished Animal Husbandry. Now where is that horse?
Spoiler :

Right next to the capital! ^_^ This is a pleasant news indeed. I was worried a bit that I might just have to research Archery, but it might not be necessary after all. In the meantime, next reseearch was set to Writing. Gotta get those open borders and get a library up soon.
Another whip happy with another galley. Am I overdoing this?
Spoiler :

Next turn, with the whip overflow and the forest chop done at the start of this turn:
Spoiler :

Now I did not chop out the forest the turn I whipped because that would essentially lose me a few hammers due to the limit on hammer overflow. Galleys cost 50 hammers each, so the max hammers I can get from overflow is 50 hammers correct? If I chopped the turn I whipped, it would have been slightly over 50, effectively wasting the hammers. I think I get gold on a 1:1 ratio for lost hammer overflow, but I wasn't sure about that, so I took the safer approach.
2 galleys may be an overkill, but perhaps this can help me safely navigate the waters and reveal the coastline that can get me some nice trade routes with AI cities.
Also on this turn, the Great Wall was built in the distant land.
The next turn, Turn 57 @ 1720 BC, Judaism was founded in the distant land.
Nidaros, 2 turns from Great Ligthouse. Starving temporarily for 2 turns to get it completed just as I lose 1 citizen anger from whipping:
Spoiler :

And finally on Turn 61 @ 1560 BC, I finished the Great Lighthouse:
Spoiler :

I am trying to see if there is a better way of getting this wonder up as quickly as possible, the most efficient way. I whipped out a couple of galleys in the process, because that was the only thing I can see that would be the most efficient in terms of getting maximum hammer overflow. Whipping out workers or a settler would be nice, but they cost more, and your city doesn't grow while building them which is a problem. I don't have Pottery either because I beelined for the Great Lighthouse, so that was out of the question.
I am a bit worried though, because I am still stuck with only 1 city, 1 warrior, 1 scout, and 1 worker. This will have to change very fast.
Nidaros upon completition of the Great Lighthouse:
Spoiler :

I have room to grow for 1 more population for now, so warrior seems best. Horse is yet to be hooked up yet, which is pretty bad. But it is being hooked up right now, and soon the corn will be hooked up as well. After the warrior, most likely a settler will be chosen for the 2nd city.
World Map: I found Hannibal and Mao, but I can't yet explore their lands because none of us have Writing yet, which is a bit surprising. I am 3 turns away from it though. Once I get it, I will start mapping out AI cities with my galleys and open up the trade routes. Also, it is interesting to note that due to not having Open Borders with me, Justinian has yet to meet the other 2 AI, and vice versa.
Spoiler :

First 3 religions have already been founded, and only 1 of them seem to have been founded by our neighbors, Justinian, unless he founded another one. It is impossible to found all 3 since you can't reasonably get Meditation AND Polytheism before everyone else though.
As for wonders, only 2 have been built so far: My Great Lighthouse and the Great Wall, built by apparently Justinian in his capital.
As for research path? Most likely Aesthetics I think. It is probably too late to go for the Oracle, even though we are playing an archipelago map, correct? It would be nice to get Metal Casting from it and build the Colossus to make the coastal tiles even more useful. But I am not Industrious, and I have no copper and no marble nearby, which makes it a big gamble. Probably not worth it, but I may want to try for it just for the heck of it? ^_^ Yes, I am greedy!
I thought this was a good stopping point, so I will wait for some feedback now.