kingjoshi
King
I didn't vote but I've read the posts in this thread. I'd like to echo some thoughts for emphasis.
Comparing between VCs in a way to please a majority of people will be extremely difficult. Almost not worth the effort. But if people want to go for it, knock yourself out. If you're successful, all the better.
I don't like that we have 2nd/3rd place medals for score but not for 2nd/3rd fastest victories within a VC. I think having 2nd/3rd for each VC would be too much, so I'd prefer to remove 2nd/3rd medals entirely.
As we have two different 'recognition' systems (score and speed), we could create more methods! The new systems don't have to agree amongst all the various VCs, but let's discuss how people want to compare the games within the same VC. And while speed may be a factor, that would still have its own category.
So besides speed, what other factors determine a 'good' Conquest win? How about Diplomatic Victory?
Between two conquest victories, would one with less wars generally signify a better played game? Does number of tiles matter at all? Does how quickly you eliminate other civs matter? What criteria's do people think matter for conquests?
I've only won Cultural once and maybe likewise for Space Race. It's just not my thing. So I wouldn't know how to compare them.
For Diplomatic, I think less wars imply better game. I think favorable ratings from others are important. I don't want to punish anyone for having a large population, but winning votes from others where your population percentage relative to the entire world is small is more impressive than when you have a dominant position. I'm just throwing out stuff that I haven't thought through, so it surely could be flawed.
Comparing between VCs in a way to please a majority of people will be extremely difficult. Almost not worth the effort. But if people want to go for it, knock yourself out. If you're successful, all the better.
I don't like that we have 2nd/3rd place medals for score but not for 2nd/3rd fastest victories within a VC. I think having 2nd/3rd for each VC would be too much, so I'd prefer to remove 2nd/3rd medals entirely.
As we have two different 'recognition' systems (score and speed), we could create more methods! The new systems don't have to agree amongst all the various VCs, but let's discuss how people want to compare the games within the same VC. And while speed may be a factor, that would still have its own category.
So besides speed, what other factors determine a 'good' Conquest win? How about Diplomatic Victory?
Between two conquest victories, would one with less wars generally signify a better played game? Does number of tiles matter at all? Does how quickly you eliminate other civs matter? What criteria's do people think matter for conquests?
I've only won Cultural once and maybe likewise for Space Race. It's just not my thing. So I wouldn't know how to compare them.
For Diplomatic, I think less wars imply better game. I think favorable ratings from others are important. I don't want to punish anyone for having a large population, but winning votes from others where your population percentage relative to the entire world is small is more impressive than when you have a dominant position. I'm just throwing out stuff that I haven't thought through, so it surely could be flawed.