the graphics are too good

I got an average computer and it cant display the graphics for this game for beans. I got all of the lowest graphics settings set and still the leaders are all dark, and the line of sight feature does not work at all-the entire landscape is black when I play the game. Why must fraxis make games that the users need to buy expensive computers to play?

This is just a rant, so unless you can direct me to a less graphic intensive mod for civ 4 or you agree with me, I dont want to read your crap.

I do generally agree with you. I really like the free civ solution of seperating the engine from the interface, so we can all play the same game, but allow us poor people to play it with civ 1 graphics while people with proper gaming computers can have near video graphics. I do not think it will happen though.

That said, you may be able to improve your game with little or no expence. As said above, have you checked you video drivers? If you have tried this, you could consider upgrading your memory and / or video card. You can get 2 or 3 year old video cards for next to nothing as gamers upgrade to the latest. You need to check your computer can take the one you get, and that it will run the game well. The tech support forum will be able to help you. If you have less than 1 GB of memory a bit more will really help and is fairly cheap these days. It will help with everything you do with the computer, not just games. Again you need to check what sort, http://www.crucial.com/systemscanner/index.aspx will tell you.
 
IMO, its really hard to complain about the graphics....I was using an old No Name P4 1.6ghz, 512mb with a 64mb GEForce 200 and with some options marked - Lowering rez, Quick Combat, etc - and Blue Marble installed - it would run fine and just get boggy in the modern age. Bought the dang thing from a grocery store who knows how many years ago......

Now, pulling out a several year old P4 3.2ghz with 256mb AGP card unit (do they even make AGP anymore?) - It runs the full gamut flawlessly......Even this computer is ancient by current standards but its a CIV beast.
 
Just so you know, none of this "you need to upgrade your computer" or "well it works fine on MY computer" is helping me. I KNOW I need to get a better graphics card and I KNOW it works brilliantly on your computer, that is why I specified that in the opening statement.
 
Then upgrade your computer or get a better graphics card. Just about any cheap graphics card now will run this game.

Computers advance in capacity over time, and it's unrealistic to expect the whole world to wait in the computer stone age because you don't want to upgrade.

Repeating what others have said, Civ 4 requires very very little by today's standards. A computer that can run Civ 4 at a basic level would be very cheap now, probably far cheaper than the price you originally paid for your current computer.

The one thing I recommend not skimping on is RAM - I'd recommend at least 2GB but hey that's just my opinion on how best to play large/huge maps.
 
I dunno, I think someone needs to mod something to make it work any better. I have a feeling the game just doesn't know how to handle the resources it needs.

AMD phenom 9500 quad-core processor (2.2 ghz on each core)
4 gigs of ram
11 gigs in swap space partition
GeForce 8600GS with updated drivers
2 - 1 terabyte 7200 rpm hardrives setup as a raid device

yet when I'm running Civ4, my computer never uses more than half the ram, one and a half cores (if even, with the other two running at 0%). relatively none of the swap space, and the graphics card shouldn't be an issue.

i've also noticed the longer you play the slower it gets until you have to save, exit and restart to have it flowing normaly again. maybe it's all the random seeds? I dont know.

either way, for a game going on 5 years old, you would think it would run perfectly fine. and dont give me any advanced AI . .. .. .. .. Galactic civilizations 2's AI is 10x more complex and that runs without a fuss.

I really wish developers would release source code for custom compiling :(
 
You are in the opposite boat. That computer wasnt around when this was designed. It was designed for a P4. Multi-Core processors are NOT an improvement and its almost universal that a fast P4 will outperform Dual & Quadcore processors. Its just too old to use the power of your PC.
 
.. Galactic civilizations 2's AI is 10x more complex

who said that. In my experience GC2 AI isnt very good. Inhuman settler spam at the beginning and thats about it. It doesnt build armies, it doesnt protect bases, and it fails to attack other civs. Civ4 seems to have more in-depth combat with all these countering units and the AI definitely makes good use of it. Not to speak about AI improving mods.
 
AMD phenom 9500 quad-core processor (2.2 ghz on each core)
4 gigs of ram
11 gigs in swap space partition
GeForce 8600GS with updated drivers
2 - 1 terabyte 7200 rpm hardrives setup as a raid device

Honestly, my 2.66GHz dual core probably runs the game better simply because the game does not use multiple cores (it can't - it was made before PCs even used multiple cores), and 2GB of RAM is plenty for even most huge maps, as far as I can tell. So I don't know why you would want it to use more RAM? The swapfile is probably being used by other things - not the game.

Hard drive speed is not very imporant playing Civ4, unless you want fast saving or something.
 
Just for the record:
ut2004 scores(an even older singlecore game)
Q6600 4cores(2.4Ghz): 93fps
P4 EE 1core(3.72Ghz): 54fps

But, where's the benchmarks for civ IV???

Oh TA, where are you? :)

On the topic, however, make no mistake that it would be nice if they included a way to play with an old graphics card. Funny you should mention galciv2 because you can zoom out to the point where you are playing with little dots and basic graphics.
 
did you try the below settings in the civilizationIV.ini?

Code:
; Dont show the game background during movies - may speed up movie playing
HideMovieBackground = 0

; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
MemSaver = 0

; Use managed interface textures (may be safer but shouldn't be needed, uses more memory)
GUIManagedTextures = 0

; Don't skip frames if falling behind
BinkNoSkip = 1

; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 1

; Show movies using hi-color, not true-color (may be faster)
Bink16Bit = 0

; Copy ever other scanline during movie playback (faster)
BinkInterlace = 0
changing these from 0 to 1 or from 1 to 0 (I display the default values) will save some graphics memory (in one instance it - guimanagedtextures - it will shift it to the computer - in all others it will reduce the graphics quality)... I would recommend trying to change one at a time and testing it...
 
I dunno, I think someone needs to mod something to make it work any better. I have a feeling the game just doesn't know how to handle the resources it needs.

AMD phenom 9500 quad-core processor (2.2 ghz on each core)
4 gigs of ram
11 gigs in swap space partition
GeForce 8600GS with updated drivers
2 - 1 terabyte 7200 rpm hardrives setup as a raid device

yet when I'm running Civ4, my computer never uses more than half the ram, one and a half cores (if even, with the other two running at 0%). relatively none of the swap space, and the graphics card shouldn't be an issue.
There has been a lot of mutterings and argument over single vs dual and quad cores lately, and some people get quite upset when their new quad core isn't really faster than the old hardware they replaced or whatever. I just upgraded recently, and found the same thing. I offer this only as a real world example, and something to think about. I'm not criticizing anyone's hardware, k?

My room mate is an electrical engineer, and one day he decided to do a test of Civ's computer related issues. (Personally, I could have found something better to do, like oh, say, play Civ? But it's the small things that amuse him.) It's a semi scientific, real world test, (we timed things with a stopwatch) and he did his best to be accurate. (And of course, I helped. Thus insuring impartiality. :p) I've never seen any actual Civ benchmarks, and we couldn't find any, so this was sort of neat.

It can be found here: http://forums.civfanatics.com/showpost.php?p=7545940&postcount=12

We didn't test my new Phenom at that time. I would have liked to because I overclocked it, and it should have been faster (theoretically) than his. My new Phenom has since been broken by a bad motherboard, so I downgraded to a dual core "Kuma" based Athlon (2 Phenom cores instead of 4, so essentially a dual core Phenom.) Civ plays not much differently on that one either compared to the old Phenom. Compared to my original single core Athlon, there also isn't much different than his Phenom, or my old one.

Zylornck says whatever differences there were between my old Athlon and the new Phenom/Kuma Athlon are clock speed (Old Athlon XP 2.2 GHz. New Athlon and Phenom 3.2 GHz.), larger caches, much more memory, and faster hard drive transfer rates (SATA vs the old type). He ought to know, I guess, he works with this stuff every day.

YMMV, of course, but actually testing it on four different machines was quite interesting.

And thus ends my little informational post. Happy Civving. :)
-LM
 
But, where's the benchmarks for civ IV???

Civ4 does not have a benchmarking utility so everyone talking about performance in it is talking purely speculatively. However, all new CPUs have significantly higher performance per clock, in addition to them also having multiple cores, dont need civ4 to prove that, there are plenty of other games which actually measure performance. I linked to one.
 
What I want to know is, why does the OP ask for help yet refuses to answer the questions of ppl who want to help (ie: system specs, are your drivers current, etc)...

Truth is the op doesn't want help, he just wants some cheese to go with his whine.
 
Lordmacroers-

I had a similar issue. Try this:
- Start the game go to/click Advance
- go to/click Options
- a menu pops up go to/click graphics

You should be able to adjust it there.
- set it to single unit
- no movies

Try others too.

Hope that helps.

Joe
 
I really wish developers would release source code for custom compiling :(

Download the SDK from Firaxis' Website. C++ compiler can be downloaded free at Microsoft. I think Python is free also. XML can be edited in notepad that comes standard with Windows OS.
 
What I want to know is, why does the OP ask for help yet refuses to answer the questions of ppl who want to help (ie: system specs, are your drivers current, etc)...

Truth is the op doesn't want help, he just wants some cheese to go with his whine.
If he doesn't want help, that's ok. This is still a really interesting thread. Other people can learn from it.
 
I KNOW I need to get a better graphics card and I KNOW it works brilliantly on your computer, that is why I specified that in the opening statement.

Then it's pointless to come here and complain. What do you expect if your machine doesn't meet the basic requirements for the game engine? Short of completely rewriting the graphics engine, which only Firaxis has access to, nothing is going to help you if your computer isn't up to par.
 
did you try the below settings in the civilizationIV.ini?

Code:
; Dont show the game background during movies - may speed up movie playing
HideMovieBackground = 0

; Allows some memory savings *** ALT-TAB WILL NO LONGER FUNCTION ***
MemSaver = 0

; Use managed interface textures (may be safer but shouldn't be needed, uses more memory)
GUIManagedTextures = 0

; Don't skip frames if falling behind
BinkNoSkip = 1

; Copy entire image each frame, not just dirty pixels
BinkCopyAll = 1

; Show movies using hi-color, not true-color (may be faster)
Bink16Bit = 0

; Copy ever other scanline during movie playback (faster)
BinkInterlace = 0
changing these from 0 to 1 or from 1 to 0 (I display the default values) will save some graphics memory (in one instance it - guimanagedtextures - it will shift it to the computer - in all others it will reduce the graphics quality)... I would recommend trying to change one at a time and testing it...

This won't screw up game assets, will it? I don't want to have to reinstall again.
 
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