the Graphics Flavor Mod

Nope!
 
Originally posted by emu
theres a problem with te Euroscout and the mod wont load
It's working for me. What kind of error do you get? Could you make a screenshot?
 
Nope!
 
Originally posted by emu
its ok i found out the error, i imported a map into BIX file and saved it as GFX_flavour Earth. i just need to add an extra line in the scenario search folder thing
Yeah, if you change the name you will need to add the GFX_Flavour folder to the search path.

I will include it anyways, even if it's unnecessary, to prevent someone else from experiencing the same error.
 
how do you add folders to the search paths?

BTW great mod!
 
In the Scenario Properties, there is a edit box called the Scenario Search Folders. I'll attach a screenshot showing an example of how you use it.
 

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Well, now when my personal PTW mod is worthless (did I experience this going from vanilla to PTW too? Oh yes :rolleyes: ), I think I'll start building a new one using this as the base. :D

Thanks for breaking the ground for me. ;) :thumbsup:
 
Originally posted by Phoenix
Sounds good Grey Fox. :)
Once I get PTW at christmas I will download this.

Why purchase PTW when Conquests comes with all of its features plus what seems to be much more content? I have also heard that it is easier to add units to Conquests, making it easier to use this mod than it would be if you bought PTW.

So... is there still any reason to buy PTW over Conquests?
 
Originally posted by Jlewis


Why purchase PTW when Conquests comes with all of its features plus what seems to be much more content? I have also heard that it is easier to add units to Conquests, making it easier to use this mod than it would be if you bought PTW.

So... is there still any reason to buy PTW over Conquests?
THat's lke a ONE YEAR OLD post you quoted ;)
 
I have downloaded the Conquests files of your mod.Because I have already installes PTW befroe, I skipped the Download of the WW2 units.Then I "installed" the three files in the following order
and way:
-unit graphs folder from the Main scenario zip
-then from 1.25
-then from 1.31
so all unit graphs are in teh same folder.I always klick "Yes", if it asks me to override something.In the end I take the biq.file from the 1.31 zip and put it in.
Teh mod loads correct and im sure it will be great to play (I especially love the different types of tanks, great work!), but I was faced with the following crash browsing the cicilopedia:

FILE NOT FOUND "art\units\Meiji Rifleman\SamCavalrySmall.pcx
 
Grey Fox,

I already have a scenario that I'm preparing (where I choose the map, rename building names, etc.) ....but I haven't installed any new units ...can your flavor enhancer be in my scenario immediately upon downloading? I would like to do so because the flavor enhanced new units are so cool. They will make my self-made scenario perfect.
 
I notice that Minamoto Samurai has no civ assigned to it. Is this intentional?

Also Chu ko lu (Chinese crossbowman) and Warrior Monk's upgrade ability (on the right side of editor mode) was not checked. They might not be able to be upgraded.
 
Is it possible for you to put everything related to this mod in one easyly downloaded file, and have it automatically patch the game, without having to search and place all the unit foldiers, download the mod itself, and the patches?

What I'm trying to say is, could you make a download that is ready to play the moment you unzip it and install it?
 
Originally posted by Djarum Kretek
I notice that Minamoto Samurai has no civ assigned to it. Is this intentional?
Hmm, probably not. Are you sure that it's not the regular samurai that is not assigned to any civ? Cus I have not found a use for the normal samurai from civ3..

Originally posted by Sword_Of_Geddon
Is it possible for you to put everything related to this mod in one easyly downloaded file, and have it automatically patch the game, without having to search and place all the unit foldiers, download the mod itself, and the patches?

What I'm trying to say is, could you make a download that is ready to play the moment you unzip it and install it?
I will do that in the future :)
 
Cool, I can't wait! One question...Could you give the Inti Warrior to the Incans in place of the Medival Infantry(As a flavour or unique unit).

This sounds like a great mod for two reasons.

1. I like the the idea of more variety for each civ

2. I too thought a mod that gave more than one UU to each civ was a great idea. I guess great minds think alike!
 
I feel so stupid! The Inti Warrior is already in the mod!!

I just looked back and read the entire thread LoL

In that case, heres another idea:

Llama Riders!!!!

There kind of a "what if" unit to replace the Horsemen, Knights, and Cavalry for the Azteks, Mayans and Incan civs, since all of those cultures never used horses(There were no horses in the new world at the time)

In response to the Spanish Conquistidors, The Incans, Mayans and Azteks start mounting Llamas for a slower, but tougher cavalry force.
 
Sword_of_Geddon, I'm sorry, but if the llama was ridable, don't you think the Native Indians would have tried it? They are intelligent humans, you know...
If you try to sit on a llama, you break it's back.
Besides, this unit (thank God ;) ) is not available.
 
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