Edgecrusher
King
There is actually 3 Monument UB's, the Egyptian Obilisk, the Ethiopian Stele, and "Native American" Totem Pole.
The Barracks has 1, the Ikhanda (sp?) of the Zulu.
Either Idea I think is fine. I think the goal should be to make the bonus fit the culture. A free Priest might work, but were the Huns religious?, That and a free priest will produce a great prophet in 33 turns, so roughly 60 turns in the game, the Huns have a Prophet.
That and look at the Egyptian Obilisk. Its bonus is the ability specialize a priest. If the Huns have a UB that replaces a monument, that gives them a free priest, right there its more valuable.
A Yurt isnt perfect, and I can see that it is just another name for a Ger. But alot of the UBs are just that cultures "name" for a bulding. The Roman Forum is a marketplace, an Obilisk, Stele and Totem Poles are all Monuments, etc...
Again using Wikipedia as a guide (so take it for what its worth) it says
"The establishment of the 5th century Hunnic Empire marks a historically early instance of horseback migration. Under the leadership of Attila the Hun, the Huns achieved hegemony over several rivals by using the composite bow, their highly maneuverable hit-and-run tactics with their horsemanship, and a well-organized system of taxation. Supplementing their wealth by plundering wealthy Roman cities to the south, the Huns maintained the loyalties of a number of tributary tribes."
This suggests 2 things:
1) UU: A Horse Archer with an exceptionally high Withdrawel % (50 to 60%). This is hit and run tactics. I actually think the Horse Archer should be renamed/given new art and called "Horseman".
Then a new unit should be created called "Horse Archer and make it a 5 STR with a high withdrawel %, but thats another discussion.
2) UB: "Well-Organized system of Taxation" Maybe an early building that normally doesnt produce wealth, produces Wealth?, or along the same vein as the Sumerian Ziggurat, a Bank that is available with a much earlier Tech, maybe currency?
The Barracks has 1, the Ikhanda (sp?) of the Zulu.
Either Idea I think is fine. I think the goal should be to make the bonus fit the culture. A free Priest might work, but were the Huns religious?, That and a free priest will produce a great prophet in 33 turns, so roughly 60 turns in the game, the Huns have a Prophet.
That and look at the Egyptian Obilisk. Its bonus is the ability specialize a priest. If the Huns have a UB that replaces a monument, that gives them a free priest, right there its more valuable.
A Yurt isnt perfect, and I can see that it is just another name for a Ger. But alot of the UBs are just that cultures "name" for a bulding. The Roman Forum is a marketplace, an Obilisk, Stele and Totem Poles are all Monuments, etc...
Again using Wikipedia as a guide (so take it for what its worth) it says
"The establishment of the 5th century Hunnic Empire marks a historically early instance of horseback migration. Under the leadership of Attila the Hun, the Huns achieved hegemony over several rivals by using the composite bow, their highly maneuverable hit-and-run tactics with their horsemanship, and a well-organized system of taxation. Supplementing their wealth by plundering wealthy Roman cities to the south, the Huns maintained the loyalties of a number of tributary tribes."
This suggests 2 things:
1) UU: A Horse Archer with an exceptionally high Withdrawel % (50 to 60%). This is hit and run tactics. I actually think the Horse Archer should be renamed/given new art and called "Horseman".
Then a new unit should be created called "Horse Archer and make it a 5 STR with a high withdrawel %, but thats another discussion.
2) UB: "Well-Organized system of Taxation" Maybe an early building that normally doesnt produce wealth, produces Wealth?, or along the same vein as the Sumerian Ziggurat, a Bank that is available with a much earlier Tech, maybe currency?