Sisiutil
All Leader Challenger
While I am inexperienced at Immortal level (and Emperor besides), I would advise against pursuing an early religion. Not because it's unlikely (it's always a gamble), but because you've indicated you plan on warmongering in this game, so you should pursue that strategy, which makes early religion a red herring. It will be preferable to just capture a nearby holy city.
Rather than complaining about starting techs and units and so on, do your best to leverage them.
Hunting: build a Scout or two and take advantage of their ability to race around exploring and beating other civs to tribal villages, not to mention getting a thorough map of your landmass. Look for the opportunity to claim an early, nearby campable resource. Also, if we de-emphasize an early religion, consider getting Archery early and never building a Warrior.
Mysticism: Monuments will be needed, yes--what are the odds of Stonehenge on Immortal, though?
Jaguars: Look for an early target with lots of cities surrounded by jungle and woods. Normally Swordsmen are lousy defensive units, but Jaguars have an edge on them here. I also like the idea of pumping some of them out with Woodsman II for more mobility, which is always a military advantage. And by the way, Jags have a way cool attacking animation.
Rather than complaining about starting techs and units and so on, do your best to leverage them.
Hunting: build a Scout or two and take advantage of their ability to race around exploring and beating other civs to tribal villages, not to mention getting a thorough map of your landmass. Look for the opportunity to claim an early, nearby campable resource. Also, if we de-emphasize an early religion, consider getting Archery early and never building a Warrior.
Mysticism: Monuments will be needed, yes--what are the odds of Stonehenge on Immortal, though?
Jaguars: Look for an early target with lots of cities surrounded by jungle and woods. Normally Swordsmen are lousy defensive units, but Jaguars have an edge on them here. I also like the idea of pumping some of them out with Woodsman II for more mobility, which is always a military advantage. And by the way, Jags have a way cool attacking animation.
