The axis of evil finishes the Manhattan in t255. I checked my production, it's about 1850 hpt and 1500 gpt, totally 2350. That means I can spam 9 nukes per turn. Considering the next UN vote will be in t261, I think we won't need that much so my budget is 7-8 nukes per turn.
Trade Fission to W/C. Hopefully he'll know to spam nukes as we do...
The war breaks out the next turn! Joao's army seems unstoppable. I have only 2 nukes and I gift them all to Churchill. (btw don't worry the Calvary moves away to enable the launch of nukes.)
And, I love you Winston
Joao asks me to convert to Taoism. OK, for the moment I'm simply a nuke-maker so don't need much Theocracy. I accept and change into Free Religion.
But thing came out of the blue!! I remember the UN was built in t251 so the solution will be in t261 or t262. It just comes 5 turns earlier. I ban the nuke for two reasons:
1. I'll have built 20 nukes the next round, that will be a lot more than J/T and it's enough for W/C to protect themselves.
2. From my exp, J/T's SDI will be finished in a few turns so W/C will be nobody but the loser in a middle-term nuke war.
And not to stop the war:
1) It will probably be refused.
2) W/C are able to survive the war with our nukes.
3) We can eliminate J/T's SoD by gifting nukes to W/C.
And the ban is approved the next round.
Another 4 nukes are gifted: two to Willem and two to Churchill. They are so brave to launch them immediately without hesitation:
That's Toku's SoD passing by our land to attack England. I have to cancel the OB with him cause Willem certainly won't be able to kill them with nukes (he can't nuke my tiles) unless I gift him a city. Anyway W/C will nuke them in Holland, it's the same
The close of border costs 100gpt, we can probably reopen it with UN.