The MapView Project - Editor/Viewer

LIIIIES!! LIESSSS!! I AMMMMM ZIIIIMMMMM!!!

... I got that reference :P

Also, will you be adding a resize feature to this tool anytime soon? I need to crop/resize a map in order to take advantage of its awesomeness... but no go apparently... *sigh*
 
i can add the resizing functionailty pretty quick.
Total creation of a new map will follow aswell, just not so quick.
After you can place ice can be placed and railroads are shown i can go deeper into the editing pleasures you are all seeking.
 
Oh please please please add the resize!

I'd love to be able to change this map to just a section of it!

Quick Grr, ride the pig!
 
done, at least the part of making it smaller. You can define the first plot and x and y size. So if you´d like to pseude resize it to the same size enter
"value of grid width"
"value of grid height"
"0"
"0"

does that sound good? Mayb i´ll add something neat like a scissor later so you could even copy paste parts of the map and move them arround for duplication purpose or so. But as i write i lose the mood since it sounds difficult ;D

Haven´t done the checks for the player starting positions yet. But you´ll have to wait at least until tuesday night (GMT) to access it, sry ;|

I love this show!

resize.jpg
 
Haha, my little brother and I bought all the episodes and watched them marathon style. It was the best thing ever. Thanks so much for doing this so fast!

Now its time to fix that map... BOOOOOORIIIIIIIITOOOS!

err... htf do you do that? ...oh, you must not have included it yet... bugger a walrus, thats annoying.
 
Two things I noticed with version 0.2.3:

- At some zoom levels, hills and mountains disappear. More rarely, forests and jungles vanish too.
- Resources obscure underlying features. I.e., silk on grass+hills+forest is displayed as silk on grass

For the rest: Good job :goodjob:
 
Wow, this is a great program! I've been fooling around with it for a few hours and you've shaved litterally DAYS of build time off my map project. I do have a few questions and suggestions, though.

Does the current version support the painting/erasing of Flood Plains and Oasis features? I can't find that anywhere. If this is something to be added in the future, may I suggest renaming the Tree/Jungle tool to Terrain Features and adding Flood Plain and Oasis buttons there?

It's nice to be able to see the text windows at the top of the screen, but is there a way to edit that text directly in MapView? That would be a lot more convenient than switching back and forth between MapView and Notepad.

A mild annoyance is that the Save function adds redundant file extensions. It appends another ".Civ4WorldBuilderSave" to the end of the filename, even it it's already there. There are several ways to work around this, but it would be nice if that get's fixed once you get all the important stuff out of the way. :p

I've also seen the vanishing act mentioned by Junuxx, but only on my laptop with a GeForce Go 460 chip (and somewhat older drivers). I don't experience it on my desktop with the 6800GT (and current drivers).

Anyway, you've done great work on this program. Thanks a ton!
 
Junuxx said:
Two things I noticed with version 0.2.3:

- At some zoom levels, hills and mountains disappear. More rarely, forests and jungles vanish too.

RoboRay said:
I've also seen the vanishing act mentioned by Junuxx, but only on my laptop with a GeForce Go 460 chip (and somewhat older drivers). I don't experience it on my desktop with the 6800GT (and current drivers).

Anyway, you've done great work on this program. Thanks a ton!

yep, unfortunately i´ve no idea why the layers disappear, i already tried double buffering but it couldn´t get better ;/
I´ll see what i can do.

Junuxx said:
- Resources obscure underlying features. I.e., silk on grass+hills+forest is displayed as silk on grass

hm? I don´t understand what you mean. grass+hills+forest is displayed as grass+hills+forest for me.

RoboRay said:
Does the current version support the painting/erasing of Flood Plains and Oasis features? I can't find that anywhere. If this is something to be added in the future, may I suggest renaming the Tree/Jungle tool to Terrain Features and adding Flood Plain and Oasis buttons there?

Yes, that´s correct, FloodPlains are not supported yet, and an Oasis can only be shown atm. I´ll probably put all Features together in 1 Toolbar.

RoboRay said:
It's nice to be able to see the text windows at the top of the screen, but is there a way to edit that text directly in MapView? That would be a lot more convenient than switching back and forth between MapView and Notepad.

Yup can be done

RoboRay said:
A mild annoyance is that the Save function adds redundant file extensions. It appends another ".Civ4WorldBuilderSave" to the end of the filename, even it it's already there. There are several ways to work around this, but it would be nice if that get's fixed once you get all the important stuff out of the way. :p

Yeah annoyed me aswell, i already fixed it for the new version.
 
Ah, nevermind about the resource 'problem'.
As you can see in the accompanying screenshots, resources seemed to appear only on featureless squares.
But after closer examination it turned out to be specific to this map, it's definitely not MapViews fault :lol:
 

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Gr3yHound, It's so good to see resources working now. I haven't been around much lately but it's good to see this. I reimaged my PC this weekend and installed your app. It warned me that I didn't have Civ4 installed. Never saw that before, but I like. Well got to go. Good Job :goodjob:
 
;)
haha, nice to hear from you tbear. Me like.

I haven´t found much time to add more stuff in the meanwhile but i certainly plan on keep on improving. Especially since there´re still some very essential things to do like proper FeatureyType control and some Features in general.

greetz
 
stgelven said:
i'm very pleased to find your work! amazing!!!!
very usefull!

a sugestion : what about adding a copy/paste?
what for is the menu "language"? do you need translation?

:goodjob:

when you hover over the buttons in the improvement/bonuses toolbar you get language depending hints.
I´ll see about copy paste. Currently doing something pretty similar.
 
stgelven said:
thx but the language doesn't change. i did not found any file with any languages
:crazyeye:

MapView is looking for the Civ4 registry entry and if present, navigating to /Assets/XML/Text/cant_remember_xml and reading the corresponding names of the bonuses and improvements. It only appears when you hover over a specific item in the Improvement/Bonus toolbar in pencil mode.
MapView.languagehints.jpg


Is it really not working?
 
i think this could occur if the map has more lines then MapView reserved for storing. Am i right that the map is huge?
I guess the file has 250 000+ lines and thatfore the program crashes.

Unfortunately there´s nothing you can do atm.
 
I fixed my problem. It wasn't file size... I was using another map editor, and the plot types were written thusly:

BeginPlot
x=62,y=17
PlotType=2
TerrainType=TERRAIN_PLAINS
EndPlot

Whereas yours (and other programs) list as:

BeginPlot
x=62,y=17
TerrainType=TERRAIN_PLAINS
PlotType=2
EndPlot

So PlotType being in a different order of listing for the plot causes it to be unable to load the map into your program.

I fixed the problem by loading the save file into Worldbuilder, and saving it... it reconfigured the plot info to the normal sequence which your program could read.

All ok now.
 
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