Ind + Phi would be *very* overpowered on Deity, combinations of Pyras + fast engineers and scientists + marble wonders + academy(ies) + fast bulbs + fast Unis and Ox possible = crazy stuffs.
No no TmiT your beloved Fireaxis devs got this one right
Easy to say. Not so easy to prove. Give such a civ crummy UU/UB and you won't even beat out combinations that already exist...let alone demonstrate significant imbalance beyond what the game has already. Sorry, but you're definitely wrong on this one.
Plasmacannon suggested we imagine rome or egypt with these traits
. "here, this good trait combo will seem OP if you give it a REALLY good UU". Okay. Now put it on USA or Germany and see how many hall of fame records get broken with it. Good luck.
I wouldn't consider it a joke. Some of the current IND leaders would do better with PHI instead of their other trait.
You can literally say this about every single trait in the game (except PHI, which would give PHI/PHI and I'm not sure how that would work :/).
Did they notice Quechis are too good, or WCs? Nopes, but 2 wrongs would not make another right ~~
There is no evidence that IND/PHI provides a material advantage over other trait combos on a majority of speeds and difficulties. You can tell us how to use the traits until blue in the face, but it doesn't change the reality one bit. PHI + something else with stone will secure your precious mids faster than PHI/IND without it. Same goes for marble + those wonders. What's the total
investment for building all of them with 1 resource but no IND vs no resources + IND? I'd be interested to see just how different it looks...but I'd also point out that some of the best deity players have skipped pyramids outright in a lot of situations.
Quechas are only "too good" because the AI is terrible at this game. Try using them in MP and see how well you do when the other side just builds a few warriors and blocks you from defensive terrain. How is that relevant to PHI/IND? Well, try building mids, TGL, GLH, oracle, and so forth all together in multiplayer and watch what happens if someone notices. Someone with aggressive for example, who just sends a few axe/spears in and either pillages your flatlands to hell or neuters your expansion forever. It's pretty hard to enjoy those great wonders when you're working unimproved tiles.
In single player, without a top flight UU I don't see this trait combo being competitive in most HoF settings either...which means that you're basically calling it overpowered because it would be slightly easier for you to do one of your favorite strategies to win on ONE difficulty. That's...a very unimpressive argument in terms of demonstrating the trait is actually OP.
Its very simple to mod any leader in the game to IND / PHI to test whether or not it would be so overpowered. Anyone can do this, but I assume that the only people that would be interested in doing this would have no interest in playing leaders with modified traits.
Actually, I was hinting that attempts to demonstrate the trait combo is materially better than options that already exist would fail. I just don't see it beating immortal rushing with darius on marathon for example, or FIN/SPI/PHI (some combo) for culture games. Below emp you can just kill everything with horse archers even on normal speed so its "OP" is in question there too. Even on the highest difficulties with some starts it will occasionally lose to something wonky like Augustus IND/IMP where he just goes GLH and gets 10+ coastal cities (it can happen sometimes).
OFC they would do better, but calling it overpowered is a joke. Play any PHI civ, reroll map until you get stone, whats the difference?
Not much in terms of a mids-based strategy...you get faster GPP from PHI but lose out on other early game options.
Would IND/PHI be better than ORG/PRO? Well, yes most likely. Would it be materially stronger than any top tier trait combo in the game, especially with UU/UB factored? Hell no.
I'm frankly surprised and disappointed that players, both low and high level alike, seem to want to tag something as overpowered without a shred of evidence. That's not the kind of frame of mind that lets one become a strong player in the first place.
If you think I'm wrong, prove it. Someone can do a lock modified assets game and shatter some HoF records if it's really so good.