tour86rocker
Warlord
Well that doesn't make sense...did press-ganging really take place on the carefully guarded shores of European ports? I thought that was something that happened mid-ocean.
I'm wondering if it would be possible to allow units that are fortified within a CITY (no where else) to slowly gain experience based upon the number of turns they have been within the city and based upon the level of fortifications the city has. I was thinking with a simple Stockade, 1 point for every 10 turns per individual unit. The fort would grant 2 points for every 15 turns per individual unit and the fortress, 3 points for every 20 turns per individual unit. It would at least make non vet. soldiers stand up better when fortified against King of X regulars.
Also, could a modder allow for the creation of forts outside a city, ala Civ 4? (no unit gaining xp here though...and if so, double time at that).
the fortifications also open up slots for "training" so, like education, you can place a unit into the fortification slot and after a few turns have it get XP (limited, you can only learn so much from training).
I had suggested this in a thread I created the other day. Wish I had noticed this thread before I did that.
Polobo suggested a better way of implementing this and that was to have
the fortifications also open up slots for "training" so, like education, you can place a unit into the fortification slot and after a few turns have it get XP (limited, you can only learn so much from training).
Mod request: someone please finish this game. I think if the following issues were addressed it would make this game playable:
1) REF buildup calculation must use something besides or in addition to liberty bells. This is a game breaking issue.
It could at least be changed to political points instead. I've made suggestions for other calculations on another thread. See http://forums.civfanatics.com/showthread.php?t=294354