The Mole: S&T's First Game Show!

@ the fortified warrior: That's my mistake. I meant to un-fortify that as soon as we could OB with Kublai. Unfortunately, I forgot to do that, and the warrior which was meant to keep going up the coast... didn't. :blush:

Oops.
 
THE VOTES ARE IN!

One person will be leaving The Mole right now. Now, as you open this spoiler to find out, you might want to put some intense music on...open it slowly...you know :D. Of course, you could just quote open the spoiler, but what fun is that? ;)

Well, without further delay...

Spoiler :
Mayor...
Spoiler :
You are safe
Spoiler :
Hoplitejoe...
Spoiler :
You are safe
Spoiler :
Ilduce...
Spoiler :
You have been eliminated! Thank you for playing! Remember not to mention anything about who you have voted in this thread. You are still free to talk about other things here, however.


Round 2 has begun! The first person may now go
 
The playing order is the same, right? Well, in case {insert the name of the first person in the list who was not eliminated} didn't see, I already gave some suggestions for some things that could be done in the next turnset.
 
fortunatly you didn't vote for me than :mischief:
 
Okay, I'm playing the turnset now.
 
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I always forget...
 
Well, then, Mr. Mole, do you think that you'll play a turnset this round? You can't very well make us lose if you don't play the game.

Definitely, Last time I just had to choose between some thing and because there really wasn't to things to screw with I decided to skip. ;)
Mind you, I can't play this weekend, tomorrow evening I'll be of for the weekend. I have a tournament in Köln (Cologne). So I'll be playing my turn on Monday if I'm up at that point
 
If you want to give me just some basic pointers to aim at.
 
Wow, things are kind of messy.

For example, we are set to build a Work Boat next in City 2, but without any Culture there, there is no benefit to making the Work Boat.

Also, our capital has an Unhappy person and is building a Barracks that we really do not need yet.


So, here are my short-term suggestions:
Turn 68 (right away)
1. City 1 should stop building a Barracks and to make your job easier, you should probably just click on all of the build items in the build queue to remove them. Instead, City 1 should build a Granary.

2. City 2 should stop building a Work Boat and again, to make your job easier, you should probably just click on all of the build items in the build queue and remove them. Instead, City 2 should build a Monument.

3. Please Open Borders with Kublai Khan. We could get an immediate bonus to our empire's Commerce if we do so.

4. Feel free to Trade away our Clam to Kublai Khan in exchange for his Cow.

5. It is your choice as to whether we Open Borders with Pericles or not. I would suggest that you do not Open Borders with Hatshepsut, though, since she and Kublai Khan are enemies. We should pick one of them to be friendly towards, and Kublai is the better choice since he can give us immediate Coastal Trade Routes.

Turn 69 (next turn)
1. City 1 should whip the Granary

Turn 70 (two turns from now)
1. City 1 should build a Warrior. That way, we will have a City Defender to keep the people happy. After you build that Warrior, you can build whatever you want--maybe a Barracks and some Chariots, maybe a Lighthouse, maybe a Library--whatever you want.


Other suggestions:
1. Once the Worker in the north is done building a Road to City 3, it would probably be good to build a Mine on top of the Copper, so that this City will have a good square to work with its citizen.


That's probably enough info to work with. Good luck!
 
@mayor
Good luck in your tournament, whatever it is for!

Floorball!!!! The MOST AWESOME sport there is ;) :p

By the way, the secret is out: there IS NO MOLE! Yoshi is simply playing with our heads. He likely predicts that we will mistrust each other so much that the game will be unwinnable! :lol:

:lol: I can imagine Yoshi being like that :p
 
On the turn I started the northern warrior got got
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Stuff what dhoom said happened (i think i remembered everything :mischief: )

Met the french
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And the bad news
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