The New Divine Intervention

Alright Terrance. I was going to do yours, but I don't understand some of what you want done:

NFME
Spoiler :
What exactly do you mean by "rough" terrain? Do you just want all the terrain around Paris roaded? Note that Paris is a coastal city with archipelago surroundings. Do you want island terrain roaded as well?

What do you mean regarding 'Barbs on horses'?

And what does city-tilified mean...

And just to clarify, you want to add horses near Paris, put a fort on them, put the cavalry and archer inside the fort, and then add a map label 'Imprisoned Wind'?

Oh...and do you know Paris is on another continent lol?


Also how do you make spoiler tags say 'for NFME'? >_>
 
Spoiler Explaination :
Sorry Lol.

Since Paris is Archipelago-style, just put roads on the main island, and give it a galley on the mainland (Maybe it will settle there?)

For the Player. Add or change a horse resource so that it has a fort. Put a Skirmisher with Formation in it, put a Archer with Drill 1-3 in it. Name it Imprisoned wind and make it so all trees nearby are gone, (move them a few tiles away?)

Repreat for all Horse tiles.

Set all barbs on City Defense.

Next turnset, just tell me which ones have an AI settled near it/on it. I will give each a minor prize. Then, upgrade the skirmisher to longbow and archer to Cho-ku-no and so on and so forth.
 
Sure I'll get yours in just a bit Omega.

For Terrance:
Spoiler :
Alright, first off here's Paris. So I roaded the mainland terrain and went ahead and gave it a galley?



Now, I kinda took the 'no trees nearby' bit with a grain of salt, because some of the horse resources are just surrounded by forests, and I didn't think I should be cutting swaths through them. Hope it's okay. There's two horses relatively close-by to Persepolis.



Rome had horses directly to its south, which I figured would be kind of imposing, so I moved them one tile SE.



Similar kind of situation with Inca.



So this is what it looks like for a portion of the world. Think that makes for a total of 8 'Imprisoned Wind's. Let me know if I did something wrong or something needs to be changed.



Here's the world as of Terrance's changes. Not sure if Civ'ed is working on his edits?
 

Attachments

Why... why was my sight taken away....

Edit - So I'll get my maps back if I get the bard to Persepolis?

Sorry. It was an accident. I accidentally pressed the “un-reveal all tiles” button. I couldn’t undo it without losing my work.

And I think, if you scout enough, you will get your maps back. And the bard will help.

NFME:
@Terrance & Jury, I would have done AI_ICBM instead of AI_CITY_DEFENCE. I’m not sure that the latter will work. Some one should test it.
 
Revealing the tiles only let's you see the landscape, there's still fog of war.
 
NFME
Spoiler :
@Terrance & Jury, I would have done AI_ICBM instead of AI_CITY_DEFENCE. I’m not sure that the latter will work. Some one should test it.

Hmm, when I get home later I guess I'll play a few turns and see if any of them have left the forts. Btw you put quote tags instead of spoiler tags!
 
You have plenty of time, I can't update till next Monday.
 
Homework, the scourge of life. :p
 
Hmm. I need a body.
Esar wasn't happy. How could he, the glorious god of territory (everyone called him the god of whatsit? Homework? History homework? Gods no) be left without a general! He needed one! He needed a body!
"oh wait, that's it!" he smiled.

Darius woke up with a message in his wall.
"Dear leader. I have a mission for you."

Spoiler Quest :
I have divided the continent into provinces. Some are marked p, some z and some p/z. To complete, you must control all of the p provinces and the majority of p/z provinces. The total of provinces you can control to achieve 100% is 9. BEWARE: Shaka can also win by controlling the z provinces and majority of p/z provinces. Also, there are little secret areas. Complete by, say, the battle of Hastings or earlier (date closest to 1066) By-mission: Conquer another hidden kingdom for overseas territory, by a bit later (it's been made sort of easy). Prioritize the province! And remember the mood swings!


Spoiler NFME :
added two barb cities in a z province and two in a p province
added a stretch of coast to an island south of the continent and filled it with barb cities so that mosher needs to FIGHT.
 

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I like this quest. Are they just marked with markers, or did you somehow define their borders?

Now I can't wait to get back to my civ computer; I almost brought my sister's laptop, which has civ on it, but I decided that 1 laptop was already enough to carry. I now regret this decision, lol.
 
I like this quest. Are they just marked with markers, or did you somehow define their borders?

Now I can't wait to get back to my civ computer; I almost brought my sister's laptop, which has civ on it, but I decided that 1 laptop was already enough to carry. I now regret this decision, lol.

I defined the borders for you with the line tool.
 
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