The Omega Project: Development Thread

:thumbsup: Yes, those are nice. The soldier can be the military advisor for the first era, I 'd still like master chief for the other eras. The Bot I'm not sure how to use yet....Cybernetic type bots come in during the second era soooo..maybe the foreign or cultural advisor....I Duno..
What are the graphics originally from?
 
:) Here's two new resources I came up with to add to the mod:

Tubiflex
tubiflexol9.png

An edible sea anemone found in coastal waters. Bonus type resource with minor food and commerce increases.

Fungiloid
fungiloidla5.png

A alien fungus similar to a mushroom that grows in the planets salt marshes and tastes like chicken. Also a bonus resource of minor food and commerce increases.
 
Next up: I found some building graphics to work with from a red alert 2 fan site. I'm not sure weather I should convert these to replacement building graphics or shrink'em down and make some city graphics for the Red Faction civ. Hmmmmm..... What do you guy's think would be better?
buildingsdr9.png
 
wow, those look nice Storm Grunt! i'd say do some as cities, some as buildings :) just for variety.
 
All righty then, what do you guys think of this?:mischief:

federationcitytemplaterw8.png


ingamecitybh9.png
 
I've added some more units so here's the latest line-up.....

unitlineupao5.png
 
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