@McMonkey
I gave the CIV2Unlimited .EXE and .DLL File within the Silmarillion Folder, like your
´Fortress Europe´ Firefox Document/README shows. Do i need further Files for?
Yes, i understand. Therefor i would like to know how it works to create a Firefox
Document/README, basically. Opened that by NotePad Editor and saw, that it seems
like a Website by Source Code and Links for the Pictures in Folder.
Yes, i understand quite well, that some Guys would need Objectives. I never did any,
but my Game.txt -i think- or another .txt shows me the Way to do them...
but i would need some Kind of Flags?, and my Events.txt is damned full by 90.4 and 90.6 kb!
Furthermore, it is unlogical to get the Victory by conquering any stupid Towns,
even if you conquered Angband the War is not over. Angband causes a bad bad bad
Injuring of the Orcish Empire, such a bad they will never get the old Powers, but the
Game can be still be played along. One of my favorite Games is ´Fantasy General´ or
´Star General´, a completely unknown sweet little 1.0 Bug Game, but i hate that,
if the Game says ´o, bad, your 20 Turns are over you have lost´ while my damned
Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarmies are huge. To only conquer some Objectives
to defeat Morgoth or to END a whole World, that is unlogical and Morgoth laughs at you.
You NEED to conquer ANGBAND!!!!!!!!!!!! Point.
I will try to write a better README.txt, and perhaps to create a sweet looking Firefox Document,
that would be awesome to see! And such a so-called Master Piece should -perhaps- include one.
techumseh did many, and spent -it seems- much Time to create his ones,
and i understand that quite well, but to critizise by Theory should have been serious and fair,
and to critizise by playing i welcome. It seemed to me there was jealous Flaming
of a silly and arrogant, annoying Market Crier (me!!!).
I have never read the Silmarilion and my knowledge of the story is almost non existent. I have to agree with Techumseh when he says a scenario needs some kind of objectives and a read me to clearly explain to the player the situation he is in and what is expected of him.
if there would be any Need to understand the History, therefor i wrote a Short History in the Silmarillion Title.txt.
The Problem at the Game is, that in Theory only one Enemy exists -Morgoth- which cannot be defeated.
That is a Major Problem in my Mind, that you dont know what to do while you cannot fight anything.
But, i played the Game ~100 Turns, and found out that i can do everything, even
defeat Morgoth. There is -like in Fortress Europe- the Possibility to hold on long enough,
until the smooth Tecs are built like Catapult to beat every Town.
There is a Need in Supporting the Noldors Battle of Frontiers, if you play the Noldor
you have to hold on til Death, and if you play the others, you have to support the Noldor
to hold on til Death, until the united Research Powers were diplomatic used to reach
the Main Targets of Research: Upper Class Siege Machines and the Elven Elite Armies.
I had the suuuuperb Idea to give every of the Factions its own Armies:
Orcs, Noldor, Gondolins, Nargothronds, Sindar, Edain and Dwarves.
But as the so-called Sindar or -i think- Grey Elves and their King Thingol of the Sindar
or Elu Thingol of Doriath, are the People of Beleriand, the four Elven Empires will get
only Grey Elven Armies at the Beginning, and by Researching the Holy Empire they will
be able to create their own Elven Elite Armies of the Red Noldor, the Blue Gondolins,
the Brown Nargothronds and the Green Sindar of Doriath, and this Decision was great -i think.
I will write all this in a new done Firefox Document, if i will be able to do, so that
Guys like techumseh will be taken by the Hand to get their Satisfaction and to see,
the Crown of the Master Piece...
@Arthedain
Yeah, i thought: Wow an Old Fanatic like that Mod not knowing CIV2Unlimited,
was there a Comunication Error between McMonkey and Arthedain?
I used a Thing called CivTweak to force the Barbarian Tribe. More Money, Monarchy
as Government -High Empire in the Silmarillion and then that ´High King´ the Barbarian
Leader already had- and then more Production by less Revolting People. A Matter of Perfection.
Perhaps that caused an Error, Arthedain, i dont know. Its the Punishment of a great God
to sanction my arrogant Speeches...

sry that he makes YOU suffering too...
The iron Rule of Computer Games and Mods is: Try to make that damned Thing function,
the Dumps will rest in Peace. Thats why the CIV2 Source Code is missing...
Oooooooooo! Perhaps... the Map is too great, and that means: too huuuge...
perhaps you could check in CIV2Unlimited the Max Map Surface 32.767...
Hm. But funny Thing that the .SAV is working and the .SCN not.
That .SAV is my Zero.SAV where i can work fine by only make some Clicks to .SCN that.
They are ONE, these great Brothers. Seems like a sad Malfunction, but ask techumseh,
he will appease you much saying: Dont try anymore, that Game is too bad anyway!
Here is the current 1.2 Version of the CIV2 Test of Time GAME ´The Silmarillion´
(For the five Downloaders: I took that Version from Page 2 to right here! It is the same 1.2!)
I hope you enjoy