The Sword of Osman

What!!! They don't use "Mofo" in Bulgaria!!! I thought it was universal!!! Like the internets! :lol:

Wow, you don't only look like Baudicca
In her case it would be Bawdyca :D
 
My view is that; we should get out a Settler from Istanbul now, settle one of the Marbles, and we'll also need a unit to cover the Settler. Once that's done (i.e. Settler + Axe (?)), Edirne and Istanbul go into Axe mode (chops and whips), while a Marble city gets settled and starts on a Monument (if north east) then Worker, or Worker (if west). I must admit that I do prefer the north east city, but am quite comfortable to go with the western one.

I'm very tempted though to get out another Worker to help our one guy around Edirne and Istanbul.

... anyway, that's just one approach.

Paradigm Shifter must have long working hours! ;) If he doesn't appear fairly soon, then a skip might be in order.

icon14.gif
on Civ2. I have 'only fair' computer skills, but really enjoyed the modding community and scenario development years ago.

I would also consider it more apt to go for the marble first and then rush .. and I am OK with getting the NW one if you all prefer it (I would also suggest to name the town after W ... well, no longer than "W", though ;)...)
 
What!!! They don't use "Mofo" in Bulgaria!!! I thought it was universal!!! Like the internets! :lol:


In her case it would be Bawdyca :D

Yes, we do...but don't take the pains of shortening it... in the best traditions of the Balkans...and then, it sounds kinda more poetic, should I say: charmingly chiming, that way :blush:
 
Well, woopdeedoo, could you wait for six hours from this post, and if we don't hear from Paradigm Shifter by then, we'll pop him on a 'skip' and please take it?
 
Too much drinking was done in the week, I'm best playing weekends in the morning before the off licence opens.

I'll look out my warlords disk and take a look at the save now...

EDIT: Found my disk. What seems to be the plan? Get a settler ready for the marble site or just build axes (and a couple of spears)?
 
Very pleased you're still with us.

My personal position hasn't chaged much from;
My view is that; we should get out a Settler from Istanbul now, settle one of the Marbles, and we'll also need a unit to cover the Settler. Once that's done (i.e. Settler + Axe (?)), Edirne and Istanbul go into Axe mode (chops and whips), while a Marble city gets settled and starts on a Monument (if north east) then Worker, or Worker (if west). I must admit that I do prefer the north east city, but am quite comfortable to go with the western one.

I'm very tempted though to get out another Worker to help our one guy around Edirne and Istanbul.

It's that extra Worker to help out the one guy we have in our 'core' that I'm concerned will slow us down if we do go with the above position.

We're a bit divided on the war target. There's a view that we should take out Mongolia due to his proximity, but there's another that we can contain Kublai's cities in to his corner while we hit Greece or Egypt (in light of the game variants).
 
I'd be inclined to build the escort before the settler unless we are at our happy cap (not opened the save yet).

I wouldn't settle in the jungle to the west until we have iron working (unless we already have it).

How many turns in a set?
 
Drunk again...

Leon Osman got a goal today though!

Tomorrow morning I'll try and play, should I settle the marble site or not?
 
Paradigm Shifter,

It's been six days since the last turnset, so it would be appreciated if you could find your way to getting your turnset done. :)

Good to see that our protagonist is still scoring.

15 turns per turnset.

We haven't quite got the Copper mine established, so you can still build that Warrior in Istanbul for a couple of turns as we get out of anarchy if you want, otherwise those :hammers: directed into the Warrior will be converted into a Spearman build (I think) if we cut in a Settler to the top of the queue. Earlier I thought that swapping into a Settler immediately was probably the way to go, but if you're happy to use a Warrior rather than a Spearman escort (or to spawnbust with the other Warrior down there), then completing the Warrior makes sense. To complicate matters further, we are Expansive and get half-price Granaries, and could 'possibly' toss in a Granary now to get the 'whip - re-growth' cycle happening a lot quicker for our upcoming SoD.

I'm not all that excited with the Monument build in Edirne, and if you opted to swap into a Worker, it wouldn't upset me.

'Yes' - personally I would suggest that settle one of the two prospective Marble sites in this turnset. The role of this city will be to get The Oracle done (in time) to slingshot Theology while the other cities focus on Copper-based units.
 
Hmm, played 10 turns, decision point though.

Turn 0: Nothing happened, moves already made

Turn 1: Warrior to the southeast attacks a lion at 90% odds and wins. I don't see a need for an immediate monument in in Edirne, switch to a granary instead.

Turn 2: Warrior completes in Istanbul. I opt for a quick worker build (4 turns I think) in Istanbul first since we need more than 1.

Turn 3: Warrior exploring near Thebes gets bumped by culture expansion of Thebes

Turn 4: Istanbul culture expands. We have the 2nd largest empire (behind Ramesses) according to the 50 turn report

Turn 5: Istanbul completes worker -> settler next

Turn 6: New worker puts 1 turn into a farm northeast of Istanbul, plan is to build a road northeast to the marble site

Turn 7: Priesthood has finished. We need polytheism if we want to Oracle Theology... so start on that. Saladin (from the North) has a settler on the move near the marble... Alex has a settler ready too he'll probably settle east of Istanbul too.

Turn 8: Meet Mansa Musa. Granary is finished in Edirne -> whip the mionument to overflow into barracks next turn. We have 12 gold in the bank now, switch research up to 90% (-1/turn).

Turn 9: Start barracks in Edirne

Turn 10: Saladin builds a city ON TOP of the marble to the northeast... Need to change our plan.


Maybe I should have built a settler before the worker... But I wasn't happy building a worker in Edirne with just 1 pop.

I have some screenshots to upload too.

EDIT: Here's where Saladin built a city

Civ4ScreenShot0011.jpg


Here's the save:
 
Thanks for the turnset Paradigm Shifter.

'A little annoying', the placement of that city of Medina ... as funky and cold as it might be.

Alrighty ... FiveRings's Marble spot is looking awful good right now!

I'd like to get cracking on Axe builds though. I'd progress the turn (+12:hammers: in Istanbul), and maybe 2-pop whip that Settler after that for fair overflow into Axe #1.

Over to you, Madam W! :)

woopdeedoo <<< Up
Cam <<< On Deck
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I didn't scout to the west much, I think Kublai or Ramesses may claim the other marble site.

It's looking more and more like no marble will be available without war.

I didn't check whether we already have a barracks in Istanbul... surely we need one of those before building axes.

EDIT: If we can't grab any marble I'd go for the gems/cow site next. Still need Iron Working before we can use the jungle gems though.
 
A quick look indicates it'll take us nine turns to finish that Settler (allowing for one turn of extra build) and get it to our spot, with the tenth to found the city. It's hardly a fait accompli, but could be within the bounds of do-ability.

If we take the city from the cold, dead hands of Kublai Kahn, then so be it!

Agree, that Gems site is nice. I'd rather Axe rush than Settler build however.

Again - it's not all up to me. :)
 
Alex had a settler going somewhere as well, he may be going for the cow/gems site.
 
:mad: I hate Sal and it looks like Ram is REXing as was expected! Grrr!!!!

My Civ machine is at my office atm so I will get the save and play tomorrow, providing I have time at work. I want to CRUSH THEM ALL!!!
 
Ok, this is a got it. To recap, the plan is to axe rush instead of settler. Had a look and I think that we are going to have culture problems anyway so I think we have to crush Kublai asap. Can play in an hour or so if nobody objects to the change and the axe rush/build. I will stop after 10 turns.
 
woopdeedoo,

Again, just my view, ...

I'd think about finishing the Settler we have going at the moment in Istanbul (wait one turn then whip the Settler with overflow into an Axeman), and use that unit to settle next to the western Marble. That city's role is more or less to go straight for The Oracle to coincide with the completion of the last of the pre-req' tech's (Monotheism) so we can slingshot Theology. It's a gamble, and worse now that we know Saladin's got Marble for himself and Ramesses has the Industrious trait. Still, we'll 'roll the dice'. :)

Maybe the Worker in the east can chop a Forest around Istanbul, while the western Worker (when he's done with the Mine he's building now) can possibly set up the Marble site with a road on the Marble, and when we get Masonry, get the Quarry up there. Depending upon timing (I've not done any sums), he might also want to chop a Forest into The Oracle.

Otherwise, in my view 'yes' ... let's start getting out those Axes. Istanbul's 'quite' good for two population whips. If you want to build a (Expansionist cheap) Granary there for quicker 'whip - re-grow' cycles, I won't mind, but I think that a Barracks will just take too much time and we'll start to lose our 'window of opportunity'. Edirne can't do too much, as its food haul is meagre, but it can slow-build Axes or possibly a Worker once it gets to size 2 or 3.

Best of luck. :)
 
T0 - Move warrior into borders to heal, move unguarded worker back in borders to get ready for some chop chop. Move some warriors about, fortify city warriors.

T1 - Get worker to start pre-chopping some of the woods and 2 pop whip settler. Lots of activity by our fog-busting warrior to the East. I also decide to scout out our west so decide to upgrade the warrior to woody and move him west.

T2 - Wow, what a lot of overflow, decide to grab one turn granary so we can regrow quicker. Judaism Heliopolis. Grr, Rammy! Now here I have a decision to make, Ista is a little hammer weak after the two-pop whip. Oracle in 41 but Erdine in 28 (plus there is still some woods to chop there. So I slot it in there instead. Ram converts to OR and Judaism.

T3 - Move settler to Erdine, in case we still have a shot at Marble city. My fog busting warrior spots a greek archer and settler to our East. Hmmm. That is annoying... Move worker into another forest for chop chop for axemen.

T4 - Poly is in,

capture6b.jpg


Set to Mono. Greece settles a desert spot :smoke: to our East. Research 100%, Mono in 4.

T5 - Judaism spreads in Istanbul,

derjuden.jpg


no convert. Istanbul will grow in 4 turns, next axe due in 7 but we got a worker chopping. Ir will grow in two and we have some nice mines to work to help speed Oracle.

T6 - Chops in, Oracle sped up with 6 turns. Consider chopping another forest but decide to wait for pop3 before doing that. Set Ista to grow (2) and get ready for 2pop axe whip. Growth in Ir 1 turn.

T7 - Growth in Irdine, Oracle due in 12.Cultural borders will not allow settling in the western marble spot :mad:
Growth in Ista next turn, set hammer heavy axe production.

T8 - Masonary in, monotheism learning. Mono in 10, Oracle in 11. nice (read: lucky) timing there :) Irdine's borders pop.

T9 - Axe in, set next one and move citizens to food tiles to do this 2pop whippy thing we been going on about. Tech is at 80% because we are paupers. but the timing is still on time kinda.

T10 - Whip axe for one pop but growth next turn (Ista).

T11 - Meet Cyrus.

cyrus.jpg


Now even though Istanbul is at 3pop, I can't do a 2pop whip :confused:

T12 - Do a 2pop whip. Also find some nice land to our East.

capture7z.jpg


We are going to have to take marble form their cold dead hands.

capture8j.jpg


T13 - Set axe and research to 100. We going at a loss but I want to make sure Oracle and Mono don't come in together and we ruin our Theo slingshot.

T14 - Axe comes in, another axe. Also move the worker to chop out the new axe while Istanbul recovers.

T15 - Stonehenge BIFAL. Mono and Oracle is going to come in next turn so i slotted an axe to delay it until Mono is in! Next player, remember to set it back once Mono is in!

Our Cities:
capture11u.jpg

capture11u.jpg


Our Culture:
capture9i.jpg
 

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