Iluwen
Chieftain
I have noted with interest that you are working on a Royal Bloodlines mod.
Is it possible for leaders to be given a set of randomly generated, culturally influenced values that act as multipliers to everything they involve themsleves in? (ie, so a particular leader enhances or degrades unit combat values when present, production in a city, happiness, whatever.)
I would like to see the game modified so that it could play like the PBEM game Lords of the Earth, so that one is dependent on leaders and their abilities to do anything. And of course, these leaders die of natural causes at appropraite ages.
As it stands, nations don't suffer from the ups and downs of having different leaders. We keep playing at the same level of play throughout, minus the effects of sleep deprivation.
Takeda Shingen, Frederick the Great or Napoleon are either never born, or never die (depending on our skill level). Loius XIV will never be succeeded by Loius' the XV and XVI.
If every signifigant game action requires a leader, it also forces us to the historical reality of delegating authority. Napoleon , Davout and Lannes can't be everywhere, so we actually have a reason to send a corps with Bernadotte.
And, government type becomes more important. Royalty are stuck with with the abilities of their relatives to choose from for successors. USA style republics have a ridiculous 4/8 year leader turnover. Parliamentary democracies face the possiblity of leader replacement at every crisis. Dictators' subordinates plot to overthrow them, etc.
Is this possible?
Is it possible for leaders to be given a set of randomly generated, culturally influenced values that act as multipliers to everything they involve themsleves in? (ie, so a particular leader enhances or degrades unit combat values when present, production in a city, happiness, whatever.)
I would like to see the game modified so that it could play like the PBEM game Lords of the Earth, so that one is dependent on leaders and their abilities to do anything. And of course, these leaders die of natural causes at appropraite ages.
As it stands, nations don't suffer from the ups and downs of having different leaders. We keep playing at the same level of play throughout, minus the effects of sleep deprivation.
Takeda Shingen, Frederick the Great or Napoleon are either never born, or never die (depending on our skill level). Loius XIV will never be succeeded by Loius' the XV and XVI.
If every signifigant game action requires a leader, it also forces us to the historical reality of delegating authority. Napoleon , Davout and Lannes can't be everywhere, so we actually have a reason to send a corps with Bernadotte.
And, government type becomes more important. Royalty are stuck with with the abilities of their relatives to choose from for successors. USA style republics have a ridiculous 4/8 year leader turnover. Parliamentary democracies face the possiblity of leader replacement at every crisis. Dictators' subordinates plot to overthrow them, etc.
Is this possible?