Nothing annoys me more then workers building forts over my mines and pastures.
In BtS, forts provide access to a resource. Automated workers will only build forts on resources if they are on tiles outside of the fat crosses of your cities. So it's not really a bad thing unless you're worried about them spending that little bit more time building a fort instead of the normal improvement.
I've heard what you are saying many times. It is still very annoying. I have alot of spaces that need improvements. I don't need half of my workers spending a few decades on forts. It's ridiculous. If I want a fort I'll ask you to build it. If you wish to build a fort for me then build it on a strip of land that will allow my navy to come inland. I don't need you building it on a cow in the middle of nowhere. It's very annoying. I hate it! Yes, I know I can turn it off but I do want some old improvements replaced. I just don't want them replaced with.... FORTS!![]()
On the subject of trade, it would also be nice to be able to check existing deals when offered something. I don't know how many times I've said yes to something, only to have another deal canceled the next turn. I've started saying NO to all such proposals after the resource trade has been more or less settled so as not to lose the trade I prefer for a less advantageous one.
If only you had some source of information beyond what the victory screen tells you....
I don't have any trouble going to early war on Monarch level....
It's still a valid complaint - just not a common one.
Ok I've got another one then. I can't stand the AI having a barracks and a temple but backing my cultural borders all the way up. In my city however I've got a library, temple, and a national wonder. What gives?![]()
Can you not figure out why?
Maybe he was running Caste and assigned a artist instead of working tiles ( while building culture ) ? BtS AI do that a lot until getting the BFC fully of their color......I build 3 cities. In each I create a temple and a library. Jao walks up and plops 3 settlers next door. A short time later with no buildings he has establishing a claim and pushes on my boundaries. Before you say cultural slider I ask you how can he afford this considering he already built a dozen cities and I can barely afford science on 3 cities? He doesn't have gold or gems and he's building in the desert!
I build 3 cities. In each I create a temple and a library. Jao walks up and plops 3 settlers next door. A short time later with no buildings he has establishing a claim and pushes on my boundaries. Before you say cultural slider I ask you how can he afford this considering he already built a dozen cities and I can barely afford science on 3 cities? He doesn't have gold or gems and he's building in the desert!
I hate when a civ comes with an offer to trade resources, I open the negotiate screen to see whether there is anything I would like more, decide that there isn't and they refuse the deal they initially offered. Breaking a resource trade only to come a couple of turns later with the same offer, repeated ad nuseam for years, is also extremely irritating.
The coastal starting spot, or the starting spot that forces you to move inland away from the coast, causing early high maintenance and movement problems for military units. I've had wonderful capitals - but due to the coastal start - Ive ended up screwed for maintenance early and am crushed by the higher difficulty AI (Monarch+)