Josephias
Emperor
- Joined
- May 8, 2007
- Messages
- 1,466
I'd go further and say: the less "future era" in civ games the better, and Civ6 invested too much in this regard. Or at least don't invest in future era before making sure endgame leading to it is interesting in itself - in the previous game it was just prolonging the agony
Future era in such games tends to be boring anyway, because naturally we have no flavourful historical references for the 21st century, no civ uniques or wonders or anything, so it always ends up as this generic "blue white dentist's office skyscraper future" with no differentiation between civs.
Civ 6 was particulary annoying on “future” because it came to early: by turn 300 you could be already in future era or confronting an enemy that was there.
So, if there is a single thing I do not want to se return from Civ6 is that one: tech/evolution pace. Civ5 had just it right were depending on the game you barely got to future tech by turn 500. (This is, you had to invest heavily in tech to end the tree whit some tens of turns left). Move it back to that way, please.