Hi folks,
I started my first 1.0.1.275 patch game last night. Does anyone have any thoughts on the patched AI?
I have won the game with all the leaders except Sultan Suleiman, so it was time to give him a shot. I played king, quick, archipelago map. I had a single war with Askia on my continent. I attacked with two long-swordsmen, an archer, and two pikemen. In the past, this would have been enough, but in this case, the AI kept his catapult in the city and killed all of my mans. Well done, AI! Askia then stupidly counter-attacked my civ with all of his surviving units, an archer and the catapult. As I rebuilt a horse-long-swordsman army, those two units meandered around my border city occasionally bombarding it, but never doing anything serious. After a few turns, I popped some dudes and killed his archer. The catapult ran into the ocean, where I made him mostly dead with a trireme. The catapult retreated back to his own territory, but I finished it off with a horseman. The attack should have never happened, but at least they tried to get away in a logical way when I showed up with units.
I played through to the renaissance and witnessed Egypt invading Siam over water and one strip of land. Egypt mounted a serious naval offense. I saw Egypt land 4 cannons + supporting units. I thought for sure Siam was dead. Egypt seemed to have a tech and numerical advantage, but the Siamese were attacking the cannons with Elephants directly from the water. It was a very good strategy to get rid of the deadly artillery.
I am going for a science win, but I need to knock Egypt off the map. I'm very impressed with the AI's willingness to throw a decent naval invasion together, and honestly, I'm a little nervous Egypt will turn on me before I get to them. They have a decent navy, a lot of units, and they are using them together.
So my two strategic take-aways so far are:
Thoughts?
I started my first 1.0.1.275 patch game last night. Does anyone have any thoughts on the patched AI?
I have won the game with all the leaders except Sultan Suleiman, so it was time to give him a shot. I played king, quick, archipelago map. I had a single war with Askia on my continent. I attacked with two long-swordsmen, an archer, and two pikemen. In the past, this would have been enough, but in this case, the AI kept his catapult in the city and killed all of my mans. Well done, AI! Askia then stupidly counter-attacked my civ with all of his surviving units, an archer and the catapult. As I rebuilt a horse-long-swordsman army, those two units meandered around my border city occasionally bombarding it, but never doing anything serious. After a few turns, I popped some dudes and killed his archer. The catapult ran into the ocean, where I made him mostly dead with a trireme. The catapult retreated back to his own territory, but I finished it off with a horseman. The attack should have never happened, but at least they tried to get away in a logical way when I showed up with units.
I played through to the renaissance and witnessed Egypt invading Siam over water and one strip of land. Egypt mounted a serious naval offense. I saw Egypt land 4 cannons + supporting units. I thought for sure Siam was dead. Egypt seemed to have a tech and numerical advantage, but the Siamese were attacking the cannons with Elephants directly from the water. It was a very good strategy to get rid of the deadly artillery.
I am going for a science win, but I need to knock Egypt off the map. I'm very impressed with the AI's willingness to throw a decent naval invasion together, and honestly, I'm a little nervous Egypt will turn on me before I get to them. They have a decent navy, a lot of units, and they are using them together.
So my two strategic take-aways so far are:
- Expect the AI to not just roll over and hand you cities
- You can forget about a naval invasion unless you gain naval superiority
Thoughts?