Trading results:
1. Lanzelot got currency, monarchy, engineering & 656g (no debt?)
2. I got currency, monarchy, engineering & 659g whilst owing 8 gpt to Carthage
Settlers:
I deliberately shut off the settler factory in Trondheim, with the intention of building market + wonder. At the time (490 BC) I didn't have a good place to send the settler due to Arab & barbarian activity, lack of roads & lack of escorts. I chose Oslo as the replacement settler factory because Bergen is less corrupt and it's always at size 6 whilst producing workers. I thought it would be a simple procedure to just spend some gold every 4 turns to buy a settler every time Oslo is about to grow to size 7 but now I am not sure how much gold we want to spend on this.
We can convert Bergen from a worker factory to a settler factory by rushing a settler when Bergen is due to grow to size 7 and then working the mined bonus grassland that is currently assigned to Trondheim.
We can also re-convert Trondheim back to a settler factory by rushing a market or letting Trondheim build the market naturally.
I would recommend doing at least one of the above options to get two settlers produced quickly, as we have discovered a second wheat field in the west, and we want to get there before the Russians do.
Catapults:
... should be brought back to Stockholm or Stavanger and upgraded to trebuchets
Handover notes:
1. A market in Trondheim costs 148g this turn and would improve income by 12 gpt (i.e. current income is 27 gpt, subtract 2 gpt from the tax man = 25 gpt and 50% of 25 rounded down = 12). It's not economical to rush it right now because it's due in 5 turns and 5*12 is only 60g. But I recommend we rush it anyway within the next 2 turns, and get a settler on the way to somewhere.
2. I had set Copenhagen on aqueduct, but I think it should be switched to horseman because it has a barracks. There is a worker building a road on the 2nd hill and 2 more workers nearby, when the road is complete all 3 workers can do a mine on the hill, then Copenhagen will have more shields for aqueduct/market/wonders
3. Reykjavik is building a galley which can either be used for tundra fog patrol (i.e. suppressing new barbarian camps), or join the fleet at Birka & wait for a loaded Aztec galley to sink.
4. Our curragh should bust the fog in Dutch bay. This would extend our coastal trade network to the Ottomans, as soon as the Ottomans build a harbor we can buy iron and wines. Keep in mind the trade route can be disrupted by barbarian galleys, Aztec galleys and war with the Dutch, so we shouldn't send resources to the Ottomans or we would get a bad trading reputation.
5. We have a spear between Stavanger and Reykjavik. I recommend sending it to Reykjavik for defense against any new barb camps.
6. We have a galley next to the tundra, which should pick up the archer next turn.
7. There is an Arab archer 1 square east of Kufah.