Semmel
Large Sid Meiers Collider
- Joined
- Mar 12, 2010
- Messages
- 233
First things first: As many of know, TMIT is maybe the only good player of Civ, who publishes letsplays and uploads them to youtube youtube link Thank you at this point. I dont have nor do I want a youtube account, still I like to discuss this game and the tactics we see in it.
First thing I noticed, placed the city first and than took the social policy. As my understanding is, the SP gets more expensive the more cities you have. If you bank up culture, wouldn't it be more effective to take the SP first? Or does the number of cities determine how much culture you need until you get the next SP being available and that number doesnt change once you reached the level of culture?
Second, I noticed the usage of promotions. I can see that instant heal is pretty powerful. But especially with japan and bushido, where you inflict the same amount of damage, no matter how damaged your own unit is, instant heal is not that strong. I would at lest use one unit for healing, and use other promotions to deal more damage on flatland/rough land and so on. I am not sure which is more effective, maybe someone can share his thoughts? Also.. healing first and than attack is the wrong order in my opinion. If you dont die with an attack, woulndt it be more effective to do it the other way around?
Also.. why use horsemen? Why not Samurai? After all, they are the unique unit of the Japanese.. I know, they are in a different tech tree arc, but they are not so far in as it wouldnt be useful to get them.
First thing I noticed, placed the city first and than took the social policy. As my understanding is, the SP gets more expensive the more cities you have. If you bank up culture, wouldn't it be more effective to take the SP first? Or does the number of cities determine how much culture you need until you get the next SP being available and that number doesnt change once you reached the level of culture?
Second, I noticed the usage of promotions. I can see that instant heal is pretty powerful. But especially with japan and bushido, where you inflict the same amount of damage, no matter how damaged your own unit is, instant heal is not that strong. I would at lest use one unit for healing, and use other promotions to deal more damage on flatland/rough land and so on. I am not sure which is more effective, maybe someone can share his thoughts? Also.. healing first and than attack is the wrong order in my opinion. If you dont die with an attack, woulndt it be more effective to do it the other way around?
Also.. why use horsemen? Why not Samurai? After all, they are the unique unit of the Japanese.. I know, they are in a different tech tree arc, but they are not so far in as it wouldnt be useful to get them.