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Tolkien's Middle-Earth Modpack

Discussion in 'Civ3 - Completed Modpacks' started by Eclipse, May 8, 2002.

  1. Eclipse

    Eclipse Warlord

    Joined:
    Apr 11, 2002
    Messages:
    81
    Location:
    VA
    No problem! I can use the reminder every once and a while. oh...now might be a good time to catch some zzzz... :)

    Eclipse
     
  2. Ankka

    Ankka Chieftain

    Joined:
    Oct 5, 2001
    Messages:
    7,299
    Oh, I was thinking you ment a little more radical changes... And anyway I haven't had time to actually play it very much, only the first age really...

    Wizard
     
  3. Pygzilla

    Pygzilla loser of lost games

    Joined:
    Apr 25, 2002
    Messages:
    174
    Location:
    High Desert
    Actually the ancestral Tooks were rather aggressive and prone to "adventures"
     
  4. Ankka

    Ankka Chieftain

    Joined:
    Oct 5, 2001
    Messages:
    7,299
    Yeah, but just think what almost all other hobbits thougt of them...:rolleyes:

    Anyway, here's some more ideas and suggestions:

    Palace- Outlook
    Citizens, that is laborers etc...
    Dwarf units should have beard...;)
    Settler& Worker size & style (small for hobbits & dwarfs
    Those "European" , "Asian" etc stuff should be changed to maybe something like Elven, Dwarven , etc
    Advisor-heads
    Main menu Button&text color, can't see it very well...

    Wizard
     
  5. Noldodan

    Noldodan 2 years of waiting...

    Joined:
    Jun 17, 2002
    Messages:
    1,747
    Location:
    Gondolin!
    Eclipse, this looks like a great mod and all, but whenever i try to installit it tells me that it isn't a valid windows installer package, any suggestions?
     
  6. Portuguese

    Portuguese Vassalising Spain

    Joined:
    Jun 20, 2002
    Messages:
    2,848
    Location:
    Oporto, Portugal (duh)
    Great Job. Thanx. I'm going to try it ASAP!!!
     
  7. Ankka

    Ankka Chieftain

    Joined:
    Oct 5, 2001
    Messages:
    7,299
    Hey, where's the BALROG?!!!
     
  8. Celenduil

    Celenduil Chieftain

    Joined:
    Jul 8, 2002
    Messages:
    11
    Well, first of alll I must congradulate you on the job well done, I've never seen a mod so well done, most people would give out complete versions not half as good as this, however I am having a bit of a problem. Windows seems to be declaring illegal operations, the time period is about 1090 AD, and I'm not quite sure what's causing it. Oh and also my Elven Guards seem to be acting as transports.:scan:
     
  9. Ankka

    Ankka Chieftain

    Joined:
    Oct 5, 2001
    Messages:
    7,299
    I actually relised that Elven Guard thing... I think it can be fixed. The game gets boring after researching the second age, very few new units after that...:(
     
  10. Mercenary2025

    Mercenary2025 Chieftain

    Joined:
    Jul 13, 2002
    Messages:
    1
    Hi, I tried installing your mod, but whenever I clicked, "New Game" inside the game, it did not take me anywhere. I did patch the game with the latest version before installing the mod.

    -Edit
    Nevermind I got it working, but the units are the same with different names, is this normal? Are they supposed to not have new unit animations?
     
  11. newmexi

    newmexi Chieftain

    Joined:
    Jul 14, 2002
    Messages:
    1
    Location:
    Santa Fe NM USA
    White knight i am also having the same problem. I get the general screen but cant start a new game or do a quick start. can you help us with this problem please?
     
  12. lotr

    lotr Chieftain

    Joined:
    Feb 5, 2002
    Messages:
    21
    Im downloading the beta but i dont know if you have a different ccopy already done if you do let me know where it is BETA HERE I COME

    ADRIAN :frog: <just a test
     
  13. Eclipse

    Eclipse Warlord

    Joined:
    Apr 11, 2002
    Messages:
    81
    Location:
    VA
    Yes, I'm still here and progress is being made on the mod! As I'd mentioned in an earlier post work had completely monopolized my time up until the end of June and I'm just getting back from vacation first two weeks of July.

    I've some business trips coming up over the next week but I am starting to pick up where I left off on getting the final release version of the modpack out to all you loyal fans! I have been reviewing your feedback and, with any luck, all issues should be resolved with the next release.

    Eclipse is back, though thoroughly confused by his two month old notes, and is ready to MOD!!! :D
     
  14. Desert Fox

    Desert Fox Fleet Admiral

    Joined:
    Dec 29, 2001
    Messages:
    194
    Location:
    Las Vegas USA
    That installer program you used to unite all the files is messed up. It prompts for installation on drive C, if you change it to another drive it still installs on C. The end result no way to get your mod to run. I never install games on my C drive myself I am sure there are others doing the same thing. Zip the files up instead, works much better then that installer program for sure. I was looking forward to checking out your mod :). :crazyeye: :p
     
  15. Gumby3000

    Gumby3000 Supreme Dark Lord

    Joined:
    Dec 9, 2001
    Messages:
    108
    Location:
    Netherlands
    Copy the files from C to the directory where civ3 is located. Then it will work!
     
  16. lotr

    lotr Chieftain

    Joined:
    Feb 5, 2002
    Messages:
    21
    I finaly got your mod pack and played as orcs in a small map and dominated with the uruk hai. My tag is lotr just because i saw this thread when i wanted to post something so that name just came to mind, it does not mean i know very much about the subject. Ive read the first two books and part of the silmarilion and i still dont know who half of these races are and why theyd be better than others...any thoughts... tips?
     
  17. Desert Fox

    Desert Fox Fleet Admiral

    Joined:
    Dec 29, 2001
    Messages:
    194
    Location:
    Las Vegas USA
    I actually tried that, the files in the folder did not go to the correct places. I couldn't play a game at all. It would keep crashing to the desktop. It worked fine before I tried to use the mod. That Installer is supposed to allow you to switch destination I wonder what is up with it? Thanks though! :p
     
  18. Ankka

    Ankka Chieftain

    Joined:
    Oct 5, 2001
    Messages:
    7,299
    Hey, what happens when/if I use version 1.29f?
    Does it work?
    Actually, we should be able to make LotR scenarios now!!!:) (If it works, it should though... maybe I'll give it a try.)

    Wizard
     
  19. Trickey

    Trickey Chieftain

    Joined:
    May 1, 2002
    Messages:
    138
    Does the mod work on v1.29f ? i really want to know before downloading.
     
  20. Raw is War?

    Raw is War? Soul Reaper

    Joined:
    Nov 13, 2001
    Messages:
    803
    Location:
    Leeds, UK
    Great looking mod :goodjob: just one poblem... I can't get it to work! When i click on new game or quick start a box appears with the civ3 'ok' sign in the bottom right corner, which i then have to click. Result, it closes down the game. Can anyone help? I've tried everything.
     

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