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It's okay with your decision to settle in place..Admiral Kutzov said:@ team - I'll take my lumps for the almost unilateral decision to send the worker west. however, we got pottery for no cost; we're the tech leader and we're about to grab a lux and get boats in the water to meet new marks. Popping the hut with the worker was no risk since we didn't have any military units. I know I'm an idiot, but I'd rather have the tech than the pump at this time on emperor.
IMIO, it's more important to get the tech lead at this point than to get a settler pump up. If we get a tech lead, we can tie the AI in knots with deals.
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Well, that is my style of playing. I don't do all this complex gaming until Diety level...Sure, if we don't have horses around that is.Admiral Kutzov said:This game is not going to be a horse rush, slam the AI. It is going to be a trading, warring with legions slam the AI.
. But seriously we will see how things will go.. If we can fight before Republic we will have to use horses.Agree, we also need more workers. but send settler to the wheat and start granary.Admiral Kutzov said:Forgot to mention, after the settler, Rome should build more warriors for exploring and then build a settler for #2 just before it grows to size 3. I almost never research at max.
Already haveAdmiral Kutzov said:@ d-man: feel free to disagree with any of this. Me likes to converse.

Admiral Kutzov said:x-post with D-man on the prior post. didn't know how tight the team wanted to go on builds. River (pink) is better for grow and still lets us get the boats out. Re light blue - was thinking on NE on the gold, but I'm flexible.
Admiral Kutzov said:I feel very strongly that we should not go max on writing to save coin to trade later.
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All we need is to meet as many AIs as we can and simply wait..
Doesn't matter how many techs they know and ahead of us..
All we need is to get a single tech before them - philosophy.
Grab another tech for free and with two techs that we have and nobody else does we will be able to trade everything Ais have plus all their money.
It does work - "as seen on TV" and better .
Republic slingshot - that is the best, AIs will sell their mothers for Republic.
But it is a big gamble on emperor level and i would not go for it.

Is it too early to plan the demise of China
Oh, i certainly didn't mean to sound as a dictator... I mentioned in previous game - i am very politically incorrect person.... Please bare with me... I am really nice person inside.
Like I said our styles are different so this should be interesting....

Mach said:Also green dot -- could we move it se onto that forest square, to reduce overlap, and to grab some nice ocean commerce? I don't think it hurts us in the short term...
It is a little bit of a shame about that flood plain wheat, but then I never really know what to do with those cities anyway - they never seem to have enough shields.Minute Man said:I'm inclined to agree that we should have done max research on Writing and gone full speed ahead toward the Republic slingshot, but admittedly I don't really know how feasible that is at Emperor level. Since we started with a monopoly on Alpha, though, it probably would have been worth a shot.
Absolutely... Not a priority but we have to remember to update dot map to make sure city goes on jungle tile.Minute Man said:We might want to move the red dot to the other side of the river (for the free jungle chop, if nothing else), but we can worry about that later.
Admiral Kutzov said:hospitals are evil because they cause polluition. If you need hospitals, you've spaced your cities too far apart. If you need a hospital, you need all those cultural happiness thingies that cost gold. hospitals are bad cause you need mass transit and recycling.
, but there are some exeptions for hospitals (as well as there are some exceptions for temples).
Is it worth cranking up research on Writing now, or did we miss our chance?