How did it go? You be the judge...
T1 (130BC) I scout out Foggy City...
Yep, they got mercs.
Rush a settler
T3 (90BC) I investigate the cities...
Eindhoven: 2 reg mercs and a treb, building a galley
Arnhem: 3 reg mercs, building library
We want 15 knights, we have...15 knights. Deep breath. War in 2.
T4 (70BC) I position the troops, rush a settler...
(I) The Turks are positioning themselves as if they want to attack Pink Iron, hehe... Little do they know, those units are destined for another civ...
T5 (50BC) I cover our workers near Pink Iron with a 3-man to keep them from temptation anyway.
And here we go!
Declare on Dutch
Sign up the Portuguese against the Dutch for 11gpt
Sign up the Turks against the Dutch for ROP and 17gpt
Declare on Spain
Sign up the Russians against Spain for 13gpt
Battle of Arnhem:
Knight redlines reg merc and dies
Knight kills reg merc
Knight does no damage and retreats
Knight kills reg merc
Knight dies on redlined merc, which upgrades to vet
Knight takes Arnhem! City razed.
Battle of Eindhoven:
Vet 3-man takes two workers that were in the way
...and Eindhoven is covered by a vet merc! That wasn't there before...
Knight takes out vet merc
Knight takes out reg merc!
Knight takes out reg merc! Eindhoven is ours!
Um, what just happened there? Knights musta ate their Wheaties today.
Brace for counterattack...
(I) The Ottomans declare war against us. Miraculously, the warrior in Pink Iron holds against two archers, but the 3-man retreats, losing the workers. And the spear pillages our iron. They bring up more archers. There's nothing I can do to save the town.
Here's what it looks like:
And just for fun, the Dutch counterattack...
T6 (30BC) Found Samuha, New Eindhoven
I evacuate the wounded 3-man from Pink Iron, leaving behind the heroic warrior behind. I kill some Ancient Cavs, and divert some knights up toward Pink Iron.
(I) Pink Iron is taken. The heroic warrior managed to kill an archer, but died to the second.
T7 (10BC) Found New Arnhem
Elite Knight defeats wounded ancient cav near New Eindhoven, and we get a leader! Build knight army.
(I) Turks sign Russians up against the Dutch.
T8 (10AD) Pick off some units
(I) We lose the settler and workers that were trying to come in from Spain. Well, I led them on a merry chase, and that spear managed to kill two archers.
And now the Portuguese move 3 archers and a warrior to outside Tyrana. Are they about to attack us??? I bolster the defense in Tyrana.
T9 (30AD) Pick off some more units.
(I) Spain declares war on the Portuguese...
The Ports retreat from Tyrana. Sheesh.
T10 (50AD) Same
Ok, so, we're at war with the Dutch and Ottomans. I replayed that inter-turn a few times, and nothing I did could keep the Ottos from attacking. Dman, you advised me to move all 3-mans to the Dutch front, and I didn't really listen all that well -- I left most of our 3-mans in our border cities, and it still didn't deter the Turks.
The Otto advance is stemmed, but still I lost us our iron.
There's a small force in Ivriz to take back Pink Iron, but it's a bit wounded -- the Ottos have hoards of archers that just keep comin'.
The Dutch were concentrating their attacks on New Eindhoven, until I built that army. They are in the process of shifting their focus west.
That's all I can think of saying. Was there anything I could have done to stop the Ottos from attacking? Should I have delayed the Dutch offensive when I suspected the Ottos might attack? They came with two archers and a spear, which I figured they would divert toward the Netherlands once I made the MA...
I don't think our position is all that bad, we have the forces to hold our Dutch takings, and to retake Pink Iron. And I have much faith in A-K.
Here's teh save