ehecatzin
Emperor
- Joined
- Jun 29, 2007
- Messages
- 1,827
I was never sold on the idea that all forests looking alike on any given continent. If anything I'd like that graphical diversity be tied to geography like acces to water, altitude and distance to the tropics.
So for example, conifer trees could appear further north and south or, in hilly terrain close to mountains. You can leave the leafy trees for grassland, and even add a savanah for forests close to deserts, heck you could even have Mangrooves if the forest is coastal, tropical and near a marsh or river. You could also apply the same idea to the rest of the terrains, like Cenotes being a jungle equivalent of Oasis, rivers on mountains getting waterfalls. Diferent kinds of coasts (we have cliffs thats a start) like caribean tropical beaches,etc.
You could even tie certain rare biome combos to habitability and appeal, and make those spots even more interesting for national parks.
But I guess that's material for mods, or DLC's.
So for example, conifer trees could appear further north and south or, in hilly terrain close to mountains. You can leave the leafy trees for grassland, and even add a savanah for forests close to deserts, heck you could even have Mangrooves if the forest is coastal, tropical and near a marsh or river. You could also apply the same idea to the rest of the terrains, like Cenotes being a jungle equivalent of Oasis, rivers on mountains getting waterfalls. Diferent kinds of coasts (we have cliffs thats a start) like caribean tropical beaches,etc.
You could even tie certain rare biome combos to habitability and appeal, and make those spots even more interesting for national parks.
But I guess that's material for mods, or DLC's.