Tunisian Musketeer

This has the same problem in the death aniamtion as the Boxer Rifleman... A Shame, because its MUCH nicer than the older one. Also.. I think you need a better Musket prop.
 
It's not quite clear what you mean. Do you mean, how do you get a scenario to look in a Conquests folder to get graphics etc? Open up the Scenario Properties page in the Editor and add the name of the folder to the box where it asks for them. The best way to do this is to look at the conquest in question in the Editor and do this, copy the name of its folder, and then go back to your scenario and paste the folder. You can add as many as you like as long you separate them with semi-colons.
 
I agree, the "death animations" r the animations that I must get better. Well, these "death animations" that people have seen in my new untis r old animations, I'm just exporting the artworks again, I haven't done alterations in these old units.
In few hours I'm going to start a new unit named Dragão Lanceiro (Dragoon Pikeman in Portuguese), I expect get improve in the "death animation" in his new unit ;)
 
Sword_Of_Geddon said:
Too bad its not a Final Fantasy Dragoon, because HT was looking for someone to make one of those. Depending on how it looks, HT may be able to use it for that as well though.

It is this dragoon, its Pikeman version I think it is the first military unit of Brazil (XIX century, when Dom João VI of Portugal has moved to Brazil running away of Napoleon, rised the Brazil level to Vice Kingdom and create a army in the colony).

b_1065.jpg
 
Thank you,
I'm going to use this in my 18th century scenario for 3 different African civs.:) :) :) :goodjob: :goodjob: :goodjob:
 
Good question
 
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