Memento
The World is mine
ohh,fast playing. thx
the mine on oasis was ready this turn.
the mine on oasis was ready this turn.
I think Lanzelot. I looked, but did not see if 1 sch was critical.Who has calculated the sequence for Glaston?
So we need only 1 forest and keep the other one for later. First forest falls in turn 9, and until then we have 11 + 3x1 + 2 on growth + 5x3 + 1 on growth(one probably corrupted?!) + 1x4 + 10 = 46s. So 4 more turns at 4spt will finish it in 13 turns from now. => Oasis(6), move, chop forrest(3), improve (or road), and then we can make a new plan depending on what Glastonbury needs after the granary.
)YesThe Anarchos want us to wait with movement of the curragh. I could not think of anything they could come up with. Come one, we WILL have contact sooner or later. Sooner gives more flexibility.
Capital Build Warrior -Worker, Warrior settler. warrior Settler. That it. Republic.We hope it will be finished today, at least tomorrow. Pa Ge
Yes, that will mean end of Game for them. But we will not let RoP.I cannot imagine that they attack us now. We have a treaty and they have an uncovered settler next to our warrior. They might only be exploring, like we are.
Yes, it works. Diagram at post #1 say it.@ Ivan - I like that build sequence, if you checked it and it works. But you mention that you want that curragh.
I am 50/50 about Curragh first/"prebuild now". Without scouting it is hard to say in advance how valuable expedition will be.You mean from Tinta then?
I am not sure we need that curragh. Why not let the southern curragh check for that possible passage from the other continent?
So I prefer the Lib prebuild. If we do not build a wonder, this town should make use of its excellent commerce. We merely need a harbor, a lib and a market.
S/SE is poor commerce area. Also Cities there will need Aqueducts. As to City at 2E appearence of it will increase corruption of all others, but later on (with FP) we may consider it. Next city at 3S. Now we have to decide our next 2 "despotic settlers". Where they will go? Magneta dots OK? Then we need to workout workers actions (roads).In the dm, like lanzelot, but also i believe there is One town Too few in the S/SE of the Cap. Need to Count the Tiles per town, but eg 2e would Be very Strong if there are enough Tiles. If the Game goes that far, we should Be able to work at least every Land and Coast tile.
No, only inner Cities bad for outer.The northern town would be ok, but does not really thrill me either. And it also adds corruption, when we are still building the 2nd granary.
May be East Blue will work?I´d like to have another lux next...