Virote_Considon
The Great Dictator
I would like to fit the Squats in somewhere... It would also make more sense to have Squat barbarians than Tyranids - I mean, what sort of Tyranid would grant another faction technology?i havent seen squats before, but i presume they are like dwarves, in which case aaglo made a dwarf with a rifle for hikaro IIRC...
These suggestions will most definitely be taken into consideration!Navy Dawg made a hydralisk that looks like a ravener, and the Alien unit could be used as a general tyranid
Well, if you can make Necron units, then there's nothing stopping them being added!looking through the new rulebook, the fluff about the necrons suggests they are much more organised than one might think:
"...a tomb world restored to full operation will have many hundreds of necron lords, each dedicated to a particular role. some are builders and shapers, responsible for the endless swarms of tomb spyders and scarabs that maintain the tombcomplex. others are programmed to unearth and awaken buried starships, defend the tomb world from interlopers or scour nearby planets for mineral resources..."
there is also fluff about the lords retaining their personalities and memories, which suggests to me that they are "human" enough to be a playable faction
not to mention i have a few necron models that i plan to make units out of. after i figure out how to make certain things glow...
Could you point them out?on to bugs:
- i've found some spelling mistakes, but thats not a huge problem, and easily fixed
Not intentional. I just used the units from the links in the first post of the units thread.- the conscript isnt using the lasgun attack i made for it. intentional?
I'll think about it.not really a bug, but i think that instead of the traitor, the LatD should get the chaos cultist as its starting unit. i think it fits in there better than the chaos marines to be honest. that way it'll be a conscript equivalent, making the traitor the guardsman equivalent at infantry, and move the mutant to tactics and the big mutant can replace the 'elite traitor'. elite traitor doesnt sound very good to me anyway. the only problem with this that i see is that most of the units at tactics are defensive units, like the heavy bolter squad and marine. can the mutant be a defensive unit, or at least have its defensive bolstered a little?
And I don't see why it should be a defensive unit, I mean, one of the best features about this game are the differences in units!