Achaemenid Legacy (Persia) (19)
Great Andean Road (Inca) (2)
Ancien Régime (France) (8)
Scholars of the Jade Hall (Korea) (18)
Ingenuity (Babylon) (15)
Great Andean Road (Inca) (2)
Ancien Régime (France) (8)
Scholars of the Jade Hall (Korea) (18)
Ingenuity (Babylon) (15)
(+) Persia : 10% Combat strength and one extra movement make warfare during a golden age very nice. Also given a double length golden age duration (or 2.5 - 3x with Chichen Itza or / and Freedom Finisher) you can pop great person after great person for endless mop up duty on easy mode. More gold and 20% increased production throughout the game can be leveraged to suit many different VC objectives.
(-) Inca : Useful for hills no doubt, but a forested area still limits mobility (not sure on a forested hill, my guess is yes). Upkeep reduction is nice, but again if your cities / puppets are in generally flat lands this won't make too much of a difference. If playing without start bias and the map is generally flat this UA suffers a lot.