sqwishy
Chieftain
- Joined
- Jul 27, 2014
- Messages
- 46
Hi I'm interested in making some UI modifications to see how far I can get in improving things for higher resolution and pixel density displays. I'm working off of the files in this mod so that's why I'm posting in this forum.
Lately I have been struggling to figure out how to change the appearance of the resource and unit pips that appear on the 3d world map when the resource/unit layers are turned on using the buttons near the minimap. I'm wondering if anybody has any pointers?
I'm using the CvGameCoreDLL files from Realism Invictus' repository since my copy of the game (from Steam) doesn't appear to ship them. I can't find anything that implements CvDLLEngineIFaceBase and it looks like it has something to do with these layers, I assume it was never made public? But I'm a bit in over my head here so I'm just curious if someone with more experience can clarify.
Also, if anybody knows of similar efforts to make changes to improve the UI for high pixel density displays, or just more generally appealing, I'd be curious to hear about them. I don't really know how far I will get or if anything I do will be worth trying to contribute upstream, but I hope I'll have a bit more success if I engage with the community a bit.
Lately I have been struggling to figure out how to change the appearance of the resource and unit pips that appear on the 3d world map when the resource/unit layers are turned on using the buttons near the minimap. I'm wondering if anybody has any pointers?
I'm using the CvGameCoreDLL files from Realism Invictus' repository since my copy of the game (from Steam) doesn't appear to ship them. I can't find anything that implements CvDLLEngineIFaceBase and it looks like it has something to do with these layers, I assume it was never made public? But I'm a bit in over my head here so I'm just curious if someone with more experience can clarify.
Also, if anybody knows of similar efforts to make changes to improve the UI for high pixel density displays, or just more generally appealing, I'd be curious to hear about them. I don't really know how far I will get or if anything I do will be worth trying to contribute upstream, but I hope I'll have a bit more success if I engage with the community a bit.