Gucumatz
JS, secretly Rod Serling
- Joined
- Dec 11, 2011
- Messages
- 6,181
As we know so far Mercantile civs will be given unique luxuries in game. However I was wondering about how exactly these resources would be implemented.
Will a city state have the unique luxury obtainable only via being their ally? Or will they include a specific tile on the map for these luxuries which could be stolen via a great artist or conquest.
As it is some people in multiplayer like to take city states due to their locations. A unique luxury can make those types of players just target mercantile city states. And an Arabia player (A strategy I have seen sometimes in multiplayer taking city states and since they built markets or in this case bazaar they can run a puppet/gold/and trading empire with excess luxuries) could just use these city states for continued expansion.
These were just some questions I was pondering. Not sure if there is anything yet to answer any of these thoughts or speculations.
Will a city state have the unique luxury obtainable only via being their ally? Or will they include a specific tile on the map for these luxuries which could be stolen via a great artist or conquest.
As it is some people in multiplayer like to take city states due to their locations. A unique luxury can make those types of players just target mercantile city states. And an Arabia player (A strategy I have seen sometimes in multiplayer taking city states and since they built markets or in this case bazaar they can run a puppet/gold/and trading empire with excess luxuries) could just use these city states for continued expansion.
These were just some questions I was pondering. Not sure if there is anything yet to answer any of these thoughts or speculations.