Unique Units elimination thread

Battering Ram 20
Camel Archer 24
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 9 (+1) Unique and strong. Utterly dominates the sea (and coastlines) until galleasses, and even then, it usually has enough promotions to destroy them, as well.
Foreign Legion 17
Horse Archer 25
Hussar 18
Hwach'a 6
Immortal 12
Jaguar 21
Janissary 38
Keshik 36
Landsknecht 3
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Naresuan's Elephant 0 (-3) The weakest unit left when considering cost, utility, and special ability. And I always say "Nair-u-san," can't help it.
Pictish Warrior 8
Sea Beggar 35
Ship of the Line 29
War Elephant 13
 
Battering Ram 20
Camel Archer 25 (+1) Its finally catching up to some of the equally great units. Continued equal op for the great Camel Archer
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 9.
Foreign Legion 17
Horse Archer 25
Hussar 18
Hwach'a 6
Immortal 12
Jaguar 21
Janissary 38
Keshik 36
Landsknecht 0 (-3) Sorry Landsknecht you are the weakest link. Goodbye. Vanilla is where you shined
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 8
Sea Beggar 35
Ship of the Line 29
War Elephant 13
 
Battering Ram 20
Camel Archer 25
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 9.
Foreign Legion 17
Horse Archer 25
Hussar 18
Hwach'a 7 (+1) An artillery unit good against units? Yes please.
Immortal 12
Jaguar 21
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 8
Sea Beggar 35
Ship of the Line 29
War Elephant 10 (-3) I hardly ever use the war elephant but nothing sticks out to me about them...they just seem underwhelming.
 
Its too bad the Civ elephants aren't very good... IRL they were pretty formidible, to say the least. They should all get the 10% fear modifier, if not much higher, and they should all have the +50% against mounted (Aren't horses naturally terrified of elephants and camels?). I understand making them weak to pikes, but given the ubiquity of pikes, all elephant units need a big boost in HP.
 
I don't know...it just seems kind of vindictive to continually support or tear down something. I won't name names, but I've seen some candidates get close to elimination just because of a single poster continually downvoting it. To me, that's not very indicative of how the community views a candidate, it just indicates how much a single person likes (or dislikes) a candidate.

Agreed. On the plus side, it does speed up the process :crazyeye:
 
I agree with mintcandy too. But there is 2 reasons because it's happening :

1-There is a lot of UUs to vote for
2-There isn't enough participants to dilute votes

3 units down in past 24 hours! The list is reduced again! I hope that will insist more posters to vote(maybe they are afraid about this long and tedious list?)

Battering Ram 20
Camel Archer 25
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 10
Foreign Legion 17
Horse Archer 25
Hussar 18
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 5
Sea Beggar 35
Ship of the Line 29
War Elephant 10

Dromon : Still the most underrated unit. I have no choice but to upvote again.

Pictish Warrior : Faith and combat bonuses aren't on the good unit! Put it on an archer type unit instead :drool:
 
Battering Ram 20
Camel Archer 25
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 10
Foreign Legion 17
Horse Archer 25
Hussar 15
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 37
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 5
Sea Beggar 35
Ship of the Line 29
War Elephant 10
 
The votes don't count without a reason.
 
Battering Ram 20
Camel Archer 25
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 11
Foreign Legion 17
Horse Archer 25
Hussar 15
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 37
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 5
Sea Beggar 35
Ship of the Line 29
War Elephant 7

Dromons rule, I like the Byzantines, that's all + what I stated in the last post.

I didn't even realise the War Elephants were here yet, gawd they suck. Too costly, reduced movement, = never build'em.
 
Battering Ram 20
Camel Archer 25
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 12
Foreign Legion 17
Horse Archer 25
Hussar 15
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 37
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 5
Sea Beggar 35
Ship of the Line 29
War Elephant 4

Dromon: Can bombard while nobody else can, very unique and it's a very good unit.
War Elephant: If India wasn't so bad for warmongering I might like them but sadly India is horrible at warmongering. It's also the last elephant on the list, time to get rid of them.
 
Battering Ram 20
Camel Archer 25
Carolean 28
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 13 (+1) The only UU i really think is underrated at this point.
Foreign Legion 17
Horse Archer 25
Hussar 18
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 2 (-3) What a tough decision to knock this or the elephant... I don't really like either upgrade path, and while the +faith is really cool, I think I'd rather have the ranged unit. Ranged units are simply better in the early going.
Sea Beggar 35
Ship of the Line 29
War Elephant 4
 
Battering Ram 20
Camel Archer 25
Carolean 25 (-3) Voting down the Carolean. Why? Because I think the melee/direct gunpowder path isn't that strong anymore post GK. Its a good unit with march after all - but I just wouldn't put it at the top of the list atm.
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 13
Foreign Legion 17
Horse Archer 26 (+1) This unit is so powerful and cheap to produce that it almost makes me feel bad to vote it up. Its starts with an open terrain promotion, requires no horses, has extra movement, and combines well with the Huns. Deadly unit
Hussar 18
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 2
Sea Beggar 35
Ship of the Line 29
War Elephant 4
 
Battering Ram 20
Camel Archer 25
Carolean 25
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 14
Foreign Legion 17
Horse Archer 26
Hussar 18
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 2
Sea Beggar 35
Ship of the Line 29
War Elephant 1

Dromon: gives you a huge advantage early on to have the only ranged ship.

War Elephant: extra production cost and the promotions don't work when upgraded.
 
Battering Ram 20
Camel Archer 25
Carolean 25
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 14
Foreign Legion 17
Horse Archer 26
Hussar 15
Hwach'a 7
Immortal 12
Jaguar 21
Janissary 38
Keshik 37
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 2
Sea Beggar 35
Ship of the Line 29
War Elephant 1
 
@Wabango : Plz give a reason for your vote.

Battering Ram 20
Camel Archer 25
Carolean 25
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 14
Foreign Legion 17
Horse Archer 26
Hussar 18
Hwach'a 7
Immortal 12
Jaguar 22
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 0
Sea Beggar 35
Ship of the Line 29
War Elephant 1

Jaguar : I like Jags. Double move through forests/jungles is great under quick speed games(mp) and for defense/offense.

Pictish Warrior : His too short lifespawn and under attractive bonuses make me feel sorry for this unit. Get out of the list! :)
 
I agree with mintcandy too. But there is 2 reasons because it's happening :

1-There is a lot of UUs to vote for
2-There isn't enough participants to dilute votes

3 units down in past 24 hours! The list is reduced again! I hope that will insist more posters to vote(maybe they are afraid about this long and tedious list?)

Sorry to pop in again as I'm still not voting but Tabarnak's speculation deserves at least one answer. Not trying to be a voice of any other non-voter lurking here.

As I see it the 'best UU' should be something that can make real difference on high(est) level(s) and to an extend regardless of map or any other settings. However, there're roughly two groups of people divided by their pov of the matter. Some see this as I do and some from a more personal perspective as they only play certain type of maps, pursue limited VCs, tend to use same civs, play lower levels etc - a myriad of reasons. This inevitably leads to very biased opinion and 'best' becomes likable, suitable, convenient or something like that - nothing wrong with this but these two alternatives shouldn't be combined in one voting. It should be either just 'best' UU or 'preferrable' UU (or any suitable synonym).

Also, the voting system could be changed a bit as there're huge number of candidates and limited number of voters. Instead of counting votes from the start there could be a cut made each 24h (or whatever is suitable time frame) after which one or several worst would be dropped off and the rest will start from 0 in the next round. The benefit of this would be faster elimination of the worst UUs and limited influence by a single voter to downvote any unit off the list.

G
 
Battering Ram 20
Camel Archer 25
Carolean 25
Chu-Ko-Nu 33
Companion Cavalry 25
Dromon 14
Foreign Legion 17
Horse Archer 26
Hussar 18
Hwach'a 7
Immortal 12
Jaguar 22
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Pictish Warrior 0
Sea Beggar 36
Ship of the Line 29
War Elephant 0

Sea Beggar (+1): I dont have any particular units that i prefer since i usually play with no Victory Conditions selected and just Role play as a leader that will just react on things thrown my way be it war or alliance. But when i tried the Dutch for the first time, this Unit captivated me that it made me love naval city attacks a whole lot more. What's not to love? it has the ottoman UA and with +xp buildings, it is just borderline OP.

War Elephant (-3): A unit that doesnt justify its Hammer cost. It is better than the unit it replaces but compared to other units that you can rush to produce, this is just a waste of hammers compared to just building archers and upgrading to CBs
 
As I see it the 'best UU' should be something that can make real difference on high(est) level(s) and to an extend regardless of map or any other settings. However, there're roughly two groups of people divided by their pov of the matter. Some see this as I do and some from a more personal perspective as they only play certain type of maps, pursue limited VCs, tend to use same civs, play lower levels etc - a myriad of reasons. This inevitably leads to very biased opinion and 'best' becomes likable, suitable, convenient or something like that - nothing wrong with this but these two alternatives shouldn't be combined in one voting. It should be either just 'best' UU or 'preferrable' UU (or any suitable synonym).

I'd love to see your votes. If you make a compelling case for one UU being better than another you might win some adherents to your views on voting.
 
Battering Ram 20
Camel Archer 25
Carolean 25
Chu-Ko-Nu 34
Companion Cavalry 25
Dromon 14
Foreign Legion 17
Horse Archer 26
Hussar 18
Hwach'a 7
Immortal 9
Jaguar 22
Janissary 38
Keshik 36
Legion 25
Longbowman 39
Minutemen 32
Mohawk Warrior 23
Sea Beggar 36
Ship of the Line 29

cho-ko-nu: The best thing with it is not only cho-ko-nu itself, but also when they upgrade into gatling guns and machine guns, they can still attack twice per turn, making them crazy.

immortal: the healing bonus is nice, but I still don't like spearman UU. They are too weak to go on an offense.
 
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