Roland Johansen
Deity
The new Woodsman III promotion gives all units in the same tile 15% extra healing per turn.
I see you beat me to the link.Anyway, PieceOfMind, if you want to take or reformulate anything from there to put in the War Academy article, feel free to do so.
Oh, yes. I had read about the fort healing rate, but had forgotten to report that one.
Fort healing rate?
It would have been nice to actually get a list of the rule changes with BtS. Maybe they could have included it in a little paper rulebook, perhaps?![]()
I liked the Warlords one, at least.
Will the Fort increase in the healing rate beat an allied city with a Hospital?
Also, will the Fort increase healing if you happen to occupy one inside of enemy cultural borders? I'd test this, but this computer doesn't have Civ IV on it at the moment.![]()
Forts work like cities, so you get the healing rate as inside a city (20 hps/turn) plus any bonuses granted by unit promotions. I believe that forts inside enemy territory don't do anything for you. At least, that is what I've read. I haven't tested it myself.
Hey, add "blockading" to the list of activities a unit can perform and still be eligible for healing.
I don't understand this. I know I tested before I made this claim a year ago, but in my current game I just directly observed that blockading disqualified my ships from healing.
Does having 2 (or more) medics matter?