Ok, there are two ways to go about what I would like...a simple way, only 3 units...or a advanced way (More strategic in game) ~6 units...Simply put, I want to transport military units from point A - B. For each method of travel. Land/Air/Sea. I'd like the units to have the same ability that Caravans and Cargo Ships have where they can pass borders and through other civs lands without angering them, unless they get within X tiles of a city (unless Allied), or until the military units Disembark.
Pretty much, I want Carriers for Land and Air whilst making an additional Carrier for Sea travel that can hold land units...
Simple Method:
Max capacity at 5 for Troop units like Marines, Infantry, Archers, ect. 3 for other units like Tanks, Artillery, ect. And possibly Bombs (Not Launchable, merely for long distance transport)
Advanced Method: (Preferred)
Have 2 versions of each unit where one can only transport Troops and the other can only transport Mech.
Capacity will vary depending on Era, Travel Method, and Transport Type...
For example. The Lockheed C-5 Galaxy would be used to transport Land Vehicles and quite possibly bombs, whilst the C-17 Globemaster would be a Troop transporter for Information Era Transport via Air.
Capacity Values are just suggestions...
Final Air Units:
Lockheed C-5 Galaxy (Mech) 3 Capacity
C-17 Globemaster (Troops) 6 Capacity
Final Sea Unit:
MV Cape Knox style ship (Mech) 15 Capacity
SS United States style ship (Troops) 30 Capacity
Final Land Unit:
MZKT-74135 Tank Transporter (Mech) 2 Capacity
Boeing CH-47 Chinook (Troop) 4 Capacity
If anyone is up for this challenge, shoot me a PM. I can supply help with the codding (Lua/XML) side of things. I've already begun that portion already.