Dancing Hoskuld
Deity
i think there is a tripod unit in the fictionalization mod but i don't know if it's from the movie you mentioned![]()

It does not appear in the pedia, so probably is not defined anywhere but the graphics are there.
i think there is a tripod unit in the fictionalization mod but i don't know if it's from the movie you mentioned![]()

I downloaded the Fictionalization mod but could not find the tripod in it.
It does not appear in the pedia, so probably is not defined anywhere but the graphics are there.
. i hope it's the one you are looking for 
I'm trying to practice with the skeleton swapping method, I will use the marine skeleton and the Zenith mesh, a work in progress and I'm moving slowly because of work; this weekend though I'll get something done




Hello and Request of the day
If these can be found somewhere, or someone could put these together - I would really appreciate it
First of all, I looking for a Great General that would be appropriate for Early Industrial era - up till late 19th Century, because it sort of annoys me Great General goes from Medieval straight to WW2 look
And second, looking for worker model that would be suitable for Industrial 19th Century/Early 20th century (so slightly LESS modern than vanilla modern worker.)
Thank You!

(minus the Italian flag band)

What kfm do you want the unit to use? the current one (rifleman) or do you want me to try smth else? also, instead of deleting the Italian flag band you could edit the texture and make a very nice Team Colour band![]()
Or perhaps on top of Napoleonic general linked above - that one has more era-appropriate sword.
the name is from the folder that kept the leaderhead's files. i have also tried to make playable units other leaderheads too. although they are incomplete, i'll see if i can find them and post some images 
hi ChaosSlayer,
alright, i'll see what i can do. but notice that they are the actual leaderheads, meaning that the number of triangles is very high.


who? this guy? http://forums.civfanatics.com/downloads.php?do=file&id=3767
I don't think that he has high polygon count![]()

no i mean my rifleman leaderhead unit is using the actual leaderhead model which has many triangles but i can try and see if i can somewhat reduce them without ruining the model 

no i mean my rifleman leaderhead unit is using the actual leaderhead model which has many triangles but i can try and see if i can somewhat reduce them without ruining the model
EDIT: I found another unfinished unit that i edited to use the Joan of Ark leaderhead![]()


too bad I don't know where to use her, but she probably be great in a mod like FFHoops, sorry about that
well I suppose its his head that has lots of features - but we can drop that, and just use the regular head from a regular rifleman - its his uniform that is of the most value![]()
i will add the default rifleman's head which already has the hat you like 
The Joan looks awesometoo bad I don't know where to use her, but she probably be great in a mod like FFH
. not that i was planning to make one but when i see an awesome looking unit, i try to make it look more awesome by adding or deleting stuff (or both). 
Maybe smth like this? These units use the rifleman kfm and are not 100% completed but if you think you can use any of them i could try and see if it can use another kfm more appropriate to your needs.

. are you searching for smth specific, like a rifleman unit for a specific civilization?hi thecowwarrior,
the unit is not quite completed yet. are you searching for smth specific, like a rifleman unit for a specific civilization?

.
. for example, the "mexican" & "incan" rifflemen are the grenadier unit which i edited to look like rifleman and to use the rifleman's kfm, the "argentinian" rifleman is the machinegunner edited in the same manner as above and as a bonus i added a colonization unit which uses the rifleman kfm 