My Game Hunter just subdued a panther on a Mountain when I got the Grey screen (see screenie).
If I use the minimap I can go to other places on the map and they are fine. But if I go back to the Game Hunter and Panther and try to move the cursor the screen flickers and flutters.
No vipers were around or hurt in the taking of this screen shot!
JosEPh
Edit: when I tried to go back into game ( I alt tabbed out to post) it CTD'd. Minidump attached. I did save before I tabbed out. I can provide the save game if needed.
As expected the crash is in the Direct3d DLL.Edit: when I tried to go back into game ( I alt tabbed out to post) it CTD'd. Minidump attached. I did save before I tabbed out. I can provide the save game if needed.
Are you playing v19 main download or the SVN version?
If you are using v19 Main the go to the Patch thread post #94 and follow the link for a .dll patch. Install that patch. Whenever you have a CTD it will create a Minidump file in the main BtS directory. Zip or rar the minidump file and upload to this thread.
The patch also fixes several issues that were in the original v19 d/l.
AIAndy is using the minidumps to fix more bugs and glitches. So if you can contribute Please do so. Every bit helps make C2C that much better and stable.
JosEPh
This is the same weird loss of the Y coordinate on trying to move somewhere. I am still not sure why that happens but there is a lot of code I am not familiar with involved here.Yet another dump:
D3D9.dll again ...New minidump.
JosEPh
Crash happens in D3D9.dll also.I was playing the v19 Main and after the crash I went and installed the patch to see if it would help. It still crashed in an identical fashion. Basically, I process the next turn, and when it is done I start to click around the map and eventually it just crashes to windows with no message. I am providing the minidump from the latest if it would be any help...
Edit: By the way I just tested again after lowering all my graphic settings from High to Medium and it still crashed identically...
Crash happens in D3D9.dll also.
If it happens very regular with you now, maybe you can find out what has changed compared to when it did not happen regularly. Any new units around? A new wonder built?
I have been able to reproduce it. Clicking wildly around the minimap crashed it after a bit.The recent event that I'm pretty sure caused it was researching cartography and then buying up all my neighbors maps. This significantly increased the visible portion of my map (enough so to get the +1 water unit movement perk). This would of course have introduced a lot of new units/graphics from the other civs that had not been rendered before, ,but it could also be something more general such as overwhelming the graphic card somehow (although it is a decent card: AMD Radeon HD 6800 Series)
Note that I also am attaching a save game if it would help. When I process the next turn and then start clicking around the map randomly, it will eventually crash to windows...
EDIT: Actually you don't even need to process the next turn. Just start clicking around the mini map randomly and after a few clicks it will crash.
I have been able to reproduce it. Clicking wildly around the minimap crashed it after a bit.
So the question is: Do we have a bad model? Or are we pushing the Civ4 engine beyond what it can handle? Or some other reason?