Atlas627
Deity
- Joined
- Aug 25, 2011
- Messages
- 3,124
Bleh.
I'm spitballing ideas. =) I'm not really lobbying for any of these changes. Just trying to help give the Arsenale its niche.
Same. So here goes for some new ones!
- Each conquered city makes the Arsenale permanently provide +2 culture and +2 GA points per turn. Gameplay justification is that this gives an extra non-war benefit to conducting war, thematic justification is that the more successful the Venetian fleet is, the more fame, glory, and financial support the Arsenale gets. Could bump the yields up if we removed one of the current boons.
- Internal Trade Routes produce +33% extra yields. Gameplay justification is that this takes Venice's UA into account for more synergy and also that if you go to war a lot you might use Internal Trade Routes more. Thematic justification is that the strong navy allows the trade routes within the empire to be safer from raids, producing more yields. Could bump up to +50% extra yields and drop the +15% production in Venice (or the +6 defense)
- Add +100% Admiral creation to the "Venetian Craftsmanship" upgrade. Gameplay justification is that this rewards using your navy by letting you use your navy or getting happiness from the extra GAs. Thematic justification is that by having a navy constructed of similar ships, Venetian leadership at all levels better understood what a fleet was capable of and that knowledge learned in the past was still applicable and aggregated over time, leading to better leaders.
Can still brainstorm more if we don't like any of these.