os79
Deity
The fact you merged in Lead from Behind adds a gigantic
to this! Great job and have fun playing
, you deserve it! Now the other mods that depend on this will be ever greater than before!




Probably pretty easy to fix, even with integer math, when I have time.
Version 1.00
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- AI now targets cultural victory cities, capital if enemy is going for space
- Reworked AI logic for when to raze cities it conquers
#define AI_STRATEGY_ALERT1 (1 << 3) [COLOR="Green"]// Likely attack from neighbor[/COLOR]
Col_Kurtz: At least the AI should attacks and raze capitals of players close to a space victory (but I can't find that part of the code ither right now).
Not sure about culture though but since most cities close to legendary culture probably have an active world wonder or is a holy city, the AI will never raze them. If I'm reading that code correctly (CvPlayerAI::AI_conquerCity())
Maybe I am just wrong. I believe I remember jdog talking about razing logic to hinder someone else's victory but I couldn't see anything pointing to it in that function I was looking at.