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Prince$s
Nothing is "must have" to win the game. So by your logic nothing is overpowered and no balance change is required. Ever.Why too powerful? As you later posted, it's not like they are 'must haves' to be able to win the game (by whatever means you happen to choose). If they were 'must haves' I could perhaps understand why they could be considered "too powerful", but they aren't.
This is more to prevent AI China from building Olympic Park in the 15th century than anything else.I don't even remember the last time I built Interpol. Is it still in the game? I thought it was replaced with Lubyanka?
I already delay building this wonder until I absolutely need the Golden Age effect. If access to this national wonder is made later (by requiring two techs) I would still delay building it. I see no problem caused by the present situation in any case.
I have only built the Opera House in two circumstances:
As is for most of my other suggestions on tech requirements. They improve realism, IMO.
I have no idea what's the point you're trying to make.Your arbitrary 16 pop suggestion has no basis which is interesting considering you later posted this:
Again, the 16 pop suggestion is to prevent it from being built too early at ahistorical times. Nothing more.