
Those appear to be the only fields related to cargo, so it looks like you've got that one right.Here is the code for the marksman replacement's cargo
<SpecialCargo>SPECIALUNIT_BIRD</SpecialCargo>
<DomainCargo>DOMAIN_AIR</DomainCargo>
<iCargo>1</iCargo>
As opposed to the hunter's
<SpecialCargo>SPECIALUNIT_BIRD</SpecialCargo>
<DomainCargo>DOMAIN_AIR</DomainCargo>
<iCargo>1</iCargo>
<FreePromotions>
<FreePromotion>
<PromotionType>PROMOTION_HERO</PromotionType>
<bFreePromotion>1</bFreePromotion>
</FreePromotion>
<FreePromotion>
<PromotionType>PROMOTION_SPIRIT_GUIDE</PromotionType>
<bFreePromotion>1</bFreePromotion>
</FreePromotion>
<FreePromotion>
<PromotionType>PROMOTION_COMMANDO</PromotionType>
<bFreePromotion>1</bFreePromotion>
</FreePromotion>
<FreePromotion>
<PromotionType>PROMOTION_SPIRIT2</PromotionType>
<bFreePromotion>1</bFreePromotion>
</FreePromotions>
Easiest thing to do, is right-click the tab for the document you're working on (unitinfos in this case), select 'Clone to another view', and in the second view go to the dummy unit/promotion/spell/whatever. That way you can check it as you go.yay I helped