Daft73
¯\_(ツ)_/¯
Downloaded mod, looks interesting..will advise if any issues arise. Thanks for the effort. 
Edit: just started..nice tunes.

Edit: just started..nice tunes.



Vincentz!

On top of that there is a circle behind her, that very well could be red, leading the thoughts at imperial japan.Not too fond of it... And please don't save to rar xP
Why?janet jackson, the movie or the mod?Why?
Why not rar?



)I guess it is kind of boring, but the almighty power and the splendid scenery of the A bomb was supposed to give room for thought. (and its not like civ5 where you cannot quit the intro. a single click on the mouse will just exit the movie (which I guess is the destiny any intromovie suffers eventually)). So instead of using a lot of time making something fancy, just having an intromovie is better than nothing
That being said, I will most likely change it in the future.
Regarding the Rar. I think it just became a habit to use Rar. I do remember the same issues when people started to use rar. especially when windows started to have zip build-in.
And since my rar recently keeps having the annoying Purchase popup, I might go back to Zip. The rar have a slightly better compression but since I went to a single filehosting file, it doesnt really matter if the size is 35MB or 40MB.
The idea was that when the mod came to a Release version state, that i would make a Fire'n'Forget Exe installer like some of the more developed mods have here.
edit : just tested zip vs rar. Rar was 39.5MB and Zip was 43.2. But zip was faster and sounds better (VIPZIP)
---------------------------
This is going to be the final video (now with soundtrack)
I managed to make it almost half the size without a big impact on quality
IntroMovie
)
How do i put the mod into the MODS file if windows cannot open a rar file. what program should i use
Thanks,
Stargrazer12
How do i put the mod into the MODS file if windows cannot open a rar file. what program should i use
Thanks,
Stargrazer12


)I'm thinking about setting up a pitboss multiplayer (direct IP).
It would be a normal speed game on a large map with 10 players/AI.
It would be some sort of a testgame, as the mod is still being developed, so it would end the same day (or the day after), but maybe the start-era would change from week to week. The game would either be played on saturdays and/or sundays and start around 14:00 CET (1 PM GMT / 8 AM EST).
Would it have any interest?

I'd like to but am unsure if my Satellite dsl would/could keep us connected.
If I could the soonest date I would have available would be the 19th.
And you would whip my behind cause I'm basically a Noble/Prince level player.![]()
JosEPh
