Tekamthi
Emperor
- Joined
- Aug 12, 2016
- Messages
- 1,953
I just don't understand what the implementation would look like. There's no existing mechanism to put the unit art in the river between plots.
The unit model would have to travel in between tiles instead of on tiles in order to be on the river. There is nothing in the game that moves in the margins of the tiles instead of directly through the middle.
missed the point.. the substance of my "alternative" would be to make a new, navigable river. Look at a river connected to lake victoria, the art is often different than normal river -- wider, etc. Somewhere in the game engine & database that alternative, wider river art exists; so we just recycle it into a proper feature, with the art in the middle of a plot instead of along its edge. Any standard feature can be made passable or impassable to specific units -- ie some small boats and cargo ship could use it.
Big IF on all of this though -- I know the features tables alright at this point and I've never seen any kind of art definition for anything to do with rivers at all... would have to find that first