Alright, here's my report. I feel like a LOT happened, and I made a couple of big decisions and I hope I didn't completely

.
Pre-launch:
Persepolis is maxxed out on happiness, so that's a limiting factor. Switching to Slavery when BW comes in will allow us to whip and keep the pop down. Also, we have a stash of cash, but once we found another city we will start to bleed money, so our commerce needs to get going.
Turn 61, 1560BC:
You have discovered Bronze Working!
Worker finished in Persepolis.

Check out where the copper is:
Three, all just outside the borders of Persepolis, and no where else on the known map! So, now what to build in the city next? I'm tempted to go for Pyramids, chopping away with the 2 workers, because that will help our culture expand to get all three coppers... and if we don't get it we will at least get a pile of gold for our efforts. In the end though, I decide to go with a settler, to quickly get a city at Orange Dot to get the copper. Also, not sure if Pyramids is worth using up all our chops.
Then, another

. There's an Egyptian settler heading towards that very copper tile! (See in the screen, 2W 1NW of the copper.) Aagh. So I finally decide to go for the Pyramids after all, see where Hatty settles, then decide where to put the third city at that point. I'm seriously

at this point.
Turn 62, 1520BC:
Pasargadae founded at Green Dot.
Turn 63, 1480BC:
The revolution has begun!!!
VQ03 adopts Slavery!
Turn 66, 1360BC:
You have discovered Fishing!
The borders of Pasargadae have expanded!
I followed the Egyptian settler around, harrassing them for several turns, until finally they settled here:
Could have been much worse. Now I'm thinking to put the next settler maybe 2 tiles south of the original Orange Dot, and between this new city and Persepolis, squeeze our culture into the copper tile... the copper would be in the fat cross of this new city. Meanwhile, I am chopping away near Persepolis.
Also, I decide to research Pottery, for cottages (and Granaries). Then IW.
Turn 68, 1280BC:
Hatshepsut converts to Hinduism!
BTW our long-lost warrior to the far west has found 1) one more copper, 2) Russia, and 3) Mali.
Turn 71, 1160BC:
The borders of Persepolis have expanded!

Well how do you like that! Our capital's culture expanded, and :
The copper is OURS! (For the moment.) Bug off Hatty!

Are we a bunch of cultured MFs or what? I'm feeling better, and once Pyramids is built (by us or someone else) we can rush a settler out to this area and capitalize.
Turn 72, 1120BC:
Hatshepsut adopts Organized Religion!
VQ03's Warrior has defeated Barbarian's Warrior!
In the north, our guy took out a barb, and also Toku is expanding.
Turn 73, 1080BC:
You have discovered Pottery!
VQ03 has completed The Pyramids!
Woohoo!
BTW, I chopped a couple of forest in Persepolis borders, and a couple outside (SE). Another forest grew near Persy as well.
I begin research on Iron Working.
Turn 79, 900BC:
VQ03's Warrior has defeated Barbarian's Warrior!
While defending, your Warrior has killed a Barbarian Warrior!
This guy in the north has been busy.
Also, somewhere in the last few turns, I signed Open Borders with Hatty. Didn't see why not, really.
I also whipped a work boat in Pasargardae, so that's why it's back to 1 pop.
Finally, the new settler got built in Persepolis, and has just arrived in the spot I think the new city should be built. It's up to the group/next player to build it there or not.
The game is saved in mid-turn; I'm pretty sure it's my 20th, but maybe I should have stopped one sooner to end on a round numbered year.
There it is, my first SG turn, and first report... the report is a lot of work! I can't believe how much time it took. Hope I didn't

these turns too much. I don't know if going for the Pyramids was a colossal waste of time/resources, but I'm hoping not. We are currently LAST in points, but it's tightly packed, I think once we build this next city we will shoot up.
concerns/loose ends:
-Our military could use some beefing up!
-I didn't revolt to Representation or any other civic yet, that should probably be done ASAP.
-The warrior to the north needs a promotion.
-Our commerce still sucks. Iron Working is a long ways away.
Also, a question: I used this eventlog tool that I downloaded, but it obviously is not the cool thing you guys have, which records builds, techs, etc. Which mod or tool is that, so I can use it for next time?