clearbeard
King
Okay, so I get they're supposed to be Antarans, and more powerful on a ship-for-ship basis than what you have, at least early in the game. But really, having them stroll around with Battleship II's and Invasion Ship III's on turn 98 when I can barely build Destroyer I's and just settled my first extra-solar colony seems a little overpowered. I'm playing on marathon game speed, Monarch (Impossible) setting, normal barbarians, so maybe I'm just in over my head.
In keeping with the flavor of the Antarans from MoO2, they were powerful ship-for-ship, and an annoyance in the early-mid game, but each incursion never damaged more than one colony, and not all that badly at that. Here, a single Battleship that wandered near enough to my empire to notice me destroyed my entire fleet of 5 destroyers and 1 defender, and destroyed both of my star systems (game over). I don't mind the quantity of "barbarians" inherent in the large fog of war, it's the _quality_ that is... disappointing....
My $0.02
Dave
In keeping with the flavor of the Antarans from MoO2, they were powerful ship-for-ship, and an annoyance in the early-mid game, but each incursion never damaged more than one colony, and not all that badly at that. Here, a single Battleship that wandered near enough to my empire to notice me destroyed my entire fleet of 5 destroyers and 1 defender, and destroyed both of my star systems (game over). I don't mind the quantity of "barbarians" inherent in the large fog of war, it's the _quality_ that is... disappointing....
My $0.02
Dave