Thanks. I pity the fool who gets in the way off these.Fabulous, some cool icon images too.
Thanks. I pity the fool who gets in the way off these.Fabulous, some cool icon images too.
Yeah I am hearing you, the problem is it takes so long get a unit into the game I am not sure if I will delve that deep. I know @lasttry is working on this and he has done a Japanese set but like I said it is slow going so I am not sure how many Civs he will get through. At the moment the more realistic option is to just do the the 7 built-in cultural variations for each unit.Great work!!! but i still miss ethnic skins!
That would be cool. I think graphically speaking it would be quite easy to get it into the game. The closest game mechanic is the nuclear launch and I am not sure how or if it is mod-able. The hard part would be adding the mechanic to the game which would require someone with better codeing skills than I have. Teaching the AI to use it to would be something.hey @Wolfdog Surry to interrupt you in your great work
is it possible to return the missile we had in civ 5?
or even make it more overpowering by making a launcher missile only for missiles?
Yeah I am hearing you, the problem is it takes so long get a unit into the game I am not sure if I will delve that deep. I know @lasttry is working on this and he has done a Japanese set but like I said it is slow going so I am not sure how many Civs he will get through. At the moment the more realistic option is to just do the the 7 built-in cultural variations for each unit.
It is odd. I (just like Trump) enjoy raining down cruise missiles on my enemy in Civ 5. Hopefully Firaxis will bring it back with future DLC's along with the paratrooperI think its odd that ther is no missels at all in a game like this..
I will look into it.***a minor isue with the jet ground attack - is it possible to make him fly faster when he attacks?.. he is way slower then the regular ground attack airforce...
What units did you have in mind? I will be adding some Naval units to theses eras shortly.Really excited to test this new mod. Just downloaded it but have not tried it out yet.
Would be nice if about 2 new units would be added for both renaissance and Industrial era. The latest 2 era`s are packed full of new units for me to try out
It would make these 2 era`s of the game a bit more interesting.
I think @RohirrimElf was referring to the renaissance and Industrial era. But I do think I have a stealth destroyer model from Civ 5 somewhere.Frigat supporting unit *** against air units ww2
Zumwalt - stealth destroyer
U asked
Yes I agree the Asian Naval art style is a bit lacking at the moment. I could do that eventually but it will take some time to make it from scratch. An easier win would be to convert the Turtle Ship from Civ 5At present, I think in the early ancient types of ships are very few and not very distinctive,to add a feature Asia ship might be a good idea.
TowerShip Chinese call it "LouChuan(楼船)"
It first appeared in Chinese,stretches back to the late Han Dynasty(202 BC~), and perhaps even earlier.
I don't know if it's complicated,but it must be fun.You can try it if you like.
What units did you have in mind? I will be adding some Naval units to theses eras shortly.
Nice. Look like @lasttry has already done the LouChuan.@HAPPYWORLD : you may want to have a look at lasttry's Japanese Medieval Units if you hadn't already