Psychic_Llamas
Wizard in the Making
great ideas here guys, though can we please move discussion to my minimod thread, id rather this one not get cluttered 
i love the idea of terrain based invisibility, and of recon being anti recon as well as anti mage and beast. i think ill simply make some more recon only promotions that can be used to upgrade recon units as the player (or ai) see fit, such as 'Stealth' (+x first strikes) Hill camophlage (require stealth), forest/jungle camophlage (require stealth), mountaineering (move through peak tiles, require Hill camophlage), Forest/jungle navigation (ignore terrain move penalties from forest and jungle, requires forest/jungle camophlage)
and then this way some civs can have recon unit which start with some of these promotions (ie Dwarfs start with mountaineering, WE beastmen lizard amazon start with Forest/jungle navigation, etc.
perhaps further promotion chains to improve figting power agains beasts and assassination abilities...

i love the idea of terrain based invisibility, and of recon being anti recon as well as anti mage and beast. i think ill simply make some more recon only promotions that can be used to upgrade recon units as the player (or ai) see fit, such as 'Stealth' (+x first strikes) Hill camophlage (require stealth), forest/jungle camophlage (require stealth), mountaineering (move through peak tiles, require Hill camophlage), Forest/jungle navigation (ignore terrain move penalties from forest and jungle, requires forest/jungle camophlage)
and then this way some civs can have recon unit which start with some of these promotions (ie Dwarfs start with mountaineering, WE beastmen lizard amazon start with Forest/jungle navigation, etc.
perhaps further promotion chains to improve figting power agains beasts and assassination abilities...