NorthNovas
Chieftain
There is nothing on the CIV 4 official website but 2K support as the patch for downloading.
=DOCTOR= said:Speak of the no-CD version - where can I find that one? Tried that Informer site and the patch there still requires the CD?!
Arlborn said:It was just a mistake..
Nice!
lbhhh said:Awesome!No one wants a no-cd patch one click away.
OrionVeteran said:I'm sorry to report that my system crashed when attempting to start Warlords with the new 2.08 patch. Windows XP works fine, just the game crashed. Rebooting and re-installing the patch did not help. Later tonight I will be removing the patch and re-installing Civ4 Warlords original so I can get my game back to working order.
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I would be very careful with this patch tonight, as it might be haunted.![]()
Very Respectfully,
Orion Veteran
swervin007 said:anybody notice that the +50% worker trait for expansionist civs doesn't work with the patch?
thanks for the reply drkodos. neither Bismarck nor Isabella work for me. also, the Kublai / Qin swap isn't showing for me either i think though i hadn't paid too much attention as to how it was before the patch but it seems like the faces are wrong now (after the patch). i think i'm going to uninstall/re-install warlords and then patch it to see if that helps.drkodos said:That was the first thing I tested and it seemed to be working just fine. I was using Bismarck, though. Saw in other threads that Isabella was not getting the bonus. Now I am going to have to go back in and do some more checking.
swervin007 said:thanks for the reply drkodos. neither Bismarck nor Isabella work for me. also, the Kublai / Qin swap isn't showing for me either i think though i hadn't paid too much attention as to how it was before the patch but it seems like the faces are wrong now (after the patch). i think i'm going to uninstall/re-install warlords and then patch it to see if that helps.
hey drkodos. the uninstall/re-install worked for me. i found that the problem was that i had changed the traits for Cyrus and put the new file in the customassets folder. even after removing the changed CIV4LeaderHeadInfos file the +50% production for workers was not there. with the clean install everything was fine. so from what i can make out, if you put any changed files in the customassets folder you will no longer get the +50% hammers for workers from the expansionist trait and have to uninstall/re-install to make the game work properly.drkodos said:I just double checked every expansionist civ and they all worked.
Hammer were multiplied by 1.5 but NOT rounded up! So if you had 3 hammers being produced, it does not give you 4.5 (or 5!) but gives you 1 extra, so total of 4.
If you have 4 natural hammers being produced, now you have 6. It then adds the surplus food and counts each food as one hammer.
Results can be tricky because it does not cut the building time in half.
In a normal start with I hammer in the initial city square, and a three food, no hammer tile work, it does not give an extra hammer, so it is not a noticeable bonus until you get at least a 2nd hammer in the mix. Settle on a plains hills and work a tile with two hammers/one food and you will see an appreciable acceleration, from 15 turns to only 9, so result in that case is a 40% faster build time. With a three hammer tile/no food you do not get the extra hammer from the food, so the multiplier is 5 natural hammers times 1.5 equals 7 and the build time is still 9 turns, but there is an overflow of 3 hammers.
Now I am confused and must play more.![]()
Thanks Jamie,JamieCiv4Files said:The patch on Strategy Informer is the same as the GamersHell one, why do you think SI would have a virused Patch? We host all official patches and Demos, we don't host viruses.![]()
Todd Hawks said:You can also get it here:
http://www.gamershell.com/news/33945.html
About the installer version: Ok, I know now what you mean. Still nothing to worry about.![]()