Then make two tiles thick mountain wall?In the case of my map, is unacceptable
But thanks anyway
Then make two tiles thick mountain wall?In the case of my map, is unacceptable
But thanks anyway
Then make two tiles thick mountain wall?
It is probably freezing because a unit in the barbarian city is trying to find a place that it can move to. The problem is that it does not remember plots it has already tried so it tries them again after trying all 8 others and keeps going. It is not going to be fixed fast. It happens when you have stack limits also and we have had that problem for many years.I will think. Or wait for the guys to fix at least freezing.
Then two tiles thick of oceans covered with ice should be good.Even if one - the map will no longer be "Earth". It will be ugly, I think.
I did not really want to clean the ice. And here the mountains
I will think. Or wait for the guys to fix at least freezing.
Or units getting stuck between ice and space with nowhere to goIt is probably freezing because a unit in the barbarian city is trying to find a place that it can move to. The problem is that it does not remember plots it has already tried so it tries them again after trying all 8 others and keeps going. It is not going to be fixed fast. It happens when you have stack limits also and we have had that problem for many years.
S - Space
O - Ocean covered with Ice
O - Ocean covered with Ice
L - Land - may be covered with ice.
It is probably freezing because...
I never checked for barbarian villages in space
this problem crop up immediately upon a barbarian or barbarian city spawning outside of Earth/Not-Earth
quite so
UPD: I tried to return the barbarians after SVN 10047, while (several hours of play) there was no problem. The barbarians appeared outside the cosmos.
Does this mean the map is again playable, even with the barbarians spawning willy nilly across every bit of the map?