[We the People] Bug reporting

I cant drag and drop units in the city screen from the garrison screen to the raw material screen. upper right. Please confirm.

As we already told you in discord:
@Nightinggale already fixed it. :thumbsup:
(It will be published with the next bugfix release - most likely in a couple of weeks.)

That is fast "User Service" ... :lol:
Especially for a small private mod project.
 
Last edited:
Small graphic bug. Playing as Russian, after declaring independence, when REF arrives, in battle with "Royal Dragoons" that type of unit appears with giant head (doesnt affect gameplay or combat - just looks funny). Also during war of independence (as Ruusian) some error message appeared (during computers turn), unfortunately didnt took screenshot, but there was something like "King" and "line 261" .Clicking "ok" continued game (no problems), I think that king "tried" to speak with me during the war.
 
Last edited:
Royal Dragoons" that type of unit appears with giant head
I haven't heard about this bug for a long time)))
Me neither and I have also no idea how it can be caused.

@Jazzer32
Was it just temporary? Or can you send us a screenshot?
Because if it is just temporary, it is probably no real bug of the mod.
 
I haven't heard about this bug for a long time)))
Im trying to recreate it now, looks like it doesnt appear every time (depends of zooming, and also, I think when u attack it with infantry - not 100% sure about 2nd). If u zoom in during battle, for example - it appears, sometimes even without it.
 

Attachments

  • dragoon.jpg
    dragoon.jpg
    2.1 MB · Views: 57
"Royal Dragoons" that type of unit appears with giant head (doesnt affect gameplay or combat - just looks funny).
I had an issue like that in another game, like some scaling was disabled. Updating the GPU driver fixed it. As I'm clueless to anything else, which could cause this for you (and perhaps just you), I would recommend that you update your drivers.
 
Im trying to recreate it now, looks like it doesnt appear every time (depends of zooming, and also, I think when u attack it with infantry - not 100% sure about 2nd). If u zoom in during battle, for example - it appears, sometimes even without it.

it actually looks really cool. Like if you are having some divine help, or from your ancestors :) :)
 
Shortly after founding my second colony, I started getting an error message that a colony was storing a negative amount of goods; it took several clicks to clear the error message, and it recurred every turn. Neither of my colonies has a negative amount of goods that I can see.
 
I started getting an error message that a colony was storing a negative amount of goods; ...
Please send screenshots. :)
An bug report with "an error message" does not help us to analyze anything.
 
I started getting an error message that a colony was storing a negative amount of goods; it took several clicks to clear the error message, and it recurred every turn.
@Nightinggale That sounds like the issue of @Mr. ZorG that you tried to catch by "triggering error message and preventing negative amounts of goods". :think:
 
Shortly after founding my second colony, I started getting an error message that a colony was storing a negative amount of goods; it took several clicks to clear the error message, and it recurred every turn. Neither of my colonies has a negative amount of goods that I can see.
I added that error message.
Colony is storing negative amount of cargo.
Please make a bug report and provide a savegame from just before this happened.
Be aware that the autosave from this turn might be from after this happened if it happened just as the turn started.
Sadly I'm stuck. I added this message hoping somebody will eventually be able to provide a savegame from just before this bug triggers. Without a savegame I'm not really sure what to do.
Went away with a reload.
Yeah I added code to reset storage on load if it's negative. That way we can be sure the bug triggered if the message shows up after a reload and that it's not just leftover from the bug, which might have happened prior to saving. A savegame where the bug already happened is worthless.
Neither of my colonies has a negative amount of goods that I can see.
That's one useful lead. It can happen in AI controlled colonies too, perhaps even native settlements. Yet another good reason to add the error message.
 
It just happened again when I accepted an offer from the Navajo to buy some fur. Unfortunately, it didn't autosave this turn.

For the record, accepting the offer did not put my warehouse over the good limit, either; I had just completed building the first level warehouse a couple turns ago.

EDIT: Interestingly, the error did not repeat every turn the way it had the first time this happened. I cleared the error message, and it has stayed away, without reloading.
 
Back
Top Bottom