Rhye
's and Fall creator
Welcome to the home of the Rhye's and Fall of Civilization mod.
Here you will find anything you need for the mod in all its versions (for vanilla, Warlords, BTS, BTS multiplayer)
WHAT THIS FORUM IS ABOUT
Rhye's and Fall of Civilization, previously the "Rhye's Catapult project", is the sequel of Rhye's of Civilization.
Rhye's of Civilization - the fastest loading mod was widely known as a sort of "Civ3½", it is one of the most famous modpacks for Civilization III, with more than 25'000 downloads, and having generated over 7000 posts of feedback, including CivFanatics' Forums' biggest thread (300 pages long)
Forum thread
This mod doesn't feature loads of new units, civilization and other "stuff", and doesn't break the core of the game: fortunately Civ4 is a much better game than Civ3, so it won't need as much rebalancing.
It just revolves around re-enacting the development of the Earth, coming close to being a simulator.
In brief, it features (so far):
- A 124x68 world map with enlarged Europe for better gameplay
- Dynamic rise and fall of civilizations
- Stability management: unstable empires will risk secessions and civil wars
- Players can control more than one civilization in a single game
- Dynamic spread of resources
- Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name
- Python events that reproduce historical barbarian attacks
- Plague that will offer a hard challenge spreading throughout the world
- Unique powers and victory conditions for each civilization
- World Congresses where cities are traded
- New flags and new terrain graphics, including a new terrain: marshes
- Rule changes that will give this mod the feel of the original Rhye’s of Civilization
- A new civilization: Babylon, and other non playable civs (for Warlords version only)
HOW CAN YOU BE USEFUL
As this is a forum, you're free to open a new thread about anything not related to the topped threads
Just remember this:
http://forums.civfanatics.com/showthread.php?t=178735
Here you will find anything you need for the mod in all its versions (for vanilla, Warlords, BTS, BTS multiplayer)
WHAT THIS FORUM IS ABOUT
Rhye's and Fall of Civilization, previously the "Rhye's Catapult project", is the sequel of Rhye's of Civilization.
Spoiler :
Rhye's of Civilization - the fastest loading mod was widely known as a sort of "Civ3½", it is one of the most famous modpacks for Civilization III, with more than 25'000 downloads, and having generated over 7000 posts of feedback, including CivFanatics' Forums' biggest thread (300 pages long)
Forum thread
This mod doesn't feature loads of new units, civilization and other "stuff", and doesn't break the core of the game: fortunately Civ4 is a much better game than Civ3, so it won't need as much rebalancing.
It just revolves around re-enacting the development of the Earth, coming close to being a simulator.
In brief, it features (so far):
- A 124x68 world map with enlarged Europe for better gameplay
- Dynamic rise and fall of civilizations
- Stability management: unstable empires will risk secessions and civil wars
- Players can control more than one civilization in a single game
- Dynamic spread of resources
- Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name
- Python events that reproduce historical barbarian attacks
- Plague that will offer a hard challenge spreading throughout the world
- Unique powers and victory conditions for each civilization
- World Congresses where cities are traded
- New flags and new terrain graphics, including a new terrain: marshes
- Rule changes that will give this mod the feel of the original Rhye’s of Civilization
- A new civilization: Babylon, and other non playable civs (for Warlords version only)
HOW CAN YOU BE USEFUL
As this is a forum, you're free to open a new thread about anything not related to the topped threads
Just remember this:
http://forums.civfanatics.com/showthread.php?t=178735